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Reference
Agility
The 115 obstacles and 9 pillars: costs, XP and verbatim bonuses per slot.
115
Obstacles by slot
9
Pillars
Obstacles by slot
Each obstacle with its course slot, level, costs and bonuses (official game descriptions).
| Skill | Slot | Level | Bonuses |
|---|---|---|---|
| | 1 | 1 | +3% Global GP (except Item Sales)+2% Fishing Mastery XP |
| | 1 | 1 | +2% Thieving Mastery XP |
| | 1 | 1 | +2% Agility Mastery XP |
| | 2 | 1 | +2% Agility Skill XP |
| | 2 | 1 | -4% Firemaking Interval |
| | 2 | 1 | -5% Cartography survey interval-5% dig site map refinement cost+5% Cartography Skill XP |
| | 2 | 1 | +3% Smithing Mastery XP |
| | 3 | 1 | +2% Agility Skill XP+2% Agility Mastery XP |
| | 3 | 1 | +3% Cooking Skill XP+5% chance to successfully Cook an item-6% Damage To All Monsters-3% Cooking Interval |
| | 3 | 1 | +10 Mining Node Hitpoints+3% Chance to Preserve Resources in Skills3% chance to deal no damage to Essence Nodes in Mining3% chance to deal no damage to Ore Nodes in Mining |
| | 3 | 1 | +5% Melee Maximum Hit+5% Melee Evasion |
| | 3 | 1 | +3% Skill XP for all Skills-4% Agility Skill XP |
| | 3 | 1 | +3% Firemaking Skill XP-6% Woodcutting Interval |
| | 4 | 1 | +5% Ammo Preservation+5% Rune Preservation+5% Melee Maximum Hit-4 Maximum Hitpoints |
| | 4 | 1 | +5% chance to preserve dig site map excavation actions+6% Archaeology Skill XP+6% Archaeology Mastery XP |
| | 4 | 1 | +3% Chance to Preserve Resources in Skills20% GP gained from Thieving+10% Base Food Healing Value-4% Skill XP for all Skills |
| | 4 | 1 | +3% Runecrafting Mastery XP |
| | 4 | 1 | +3% Chance to Preserve Resources in Herblore+2% Herblore Skill XP+2% Herblore Mastery XP-10% base primary resource quantity gained in Farming |
| | 4 | 1 | +2% Melee Maximum Hit+5% Melee Accuracy Rating+2 Maximum Hitpoints-4% Damage Reduction |
| | 5 | 1 | +5% Melee Accuracy Rating+5% Ranged Accuracy Rating+5% Magic Accuracy Rating+2 Maximum Hitpoints+2 Prayer Point Cost for Prayers |
| | 5 | 1 | +10% Global Slayer Coins (except Item Sales)+5% Damage To Slayer Tasks+10% Slayer Task Length/Qty-10% Slayer Skill XP-20% Flat Slayer Area Effect Negation |
| | 5 | 1 | 15% GP gained from Agility-12% Agility Interval-8% Agility Skill XP-2% Agility Mastery XP for all Skills |
| | 5 | 1 | +5% Chance to Double Items in Fishing+5% Chance to Double Items in Woodcutting+5% Chance to Double Items in Mining+5% Chance to Double Items in Thieving-10% Chance to Preserve Resources in Skills |
| | 5 | 1 | +3% Thieving Skill XP20% GP gained from Thieving-200s Thieving Interval+35 Stealth while Thieving-10% Damage To All Monsters |
| | 5 | 1 | +4% Skill XP for all Skills+3% Mastery XP in all Skills-10% Chance to Preserve Resources in Skills-10% Ammo Preservation-10% Rune Preservation |
| | 6 | 1 | +5% Summoning Mastery XP-5% Summoning Interval-6% base primary resource quantity gained in Farming |
| | 6 | 1 | +5% Damage To All Monsters+1% Damage Reduction+3% Chance To Preserve Prayer Points |
| | 6 | 1 | 10% base primary resource quantity gained in Farming |
| | 6 | 1 | +5 Maximum Hitpoints |
| | 6 | 1 | -12% Agility Interval-4% Skill XP for all Skills |
| | 6 | 1 | +5% Chance to Preserve Resources in Skills+5% Ammo Preservation+5% Rune Preservation |
| | 7 | 1 | -20% Chance to Preserve Resources in Skills |
| | 7 | 1 | -30% Rune Preservation-30% Ammo Preservation-16% Melee Accuracy Rating-16% Ranged Accuracy Rating-16% Magic Accuracy Rating |
| | 7 | 1 | -10% Damage To All Monsters-10% Auto Eat Efficiency |
| | 7 | 1 | -4 Maximum Hitpoints-2% Damage Reduction |
| | 7 | 1 | -6% Skill XP for all Skills-6% Mastery XP for all Skills |
| | 8 | 1 | +5% Skill XP for all Skills-6% Mastery XP for all Skills |
| | 8 | 1 | 8% Damage to Monsters in SlayerAreas-10% Global Slayer Coins (except Item Sales) |
| | 8 | 1 | +2% Damage To All Monsters+2 Maximum Hitpoints+1% Damage Reduction |
| | 8 | 1 | +5% Chance to Preserve Resources in Summoning-16% Chance to Preserve Resources in Herblore+15% Chance to preserve Summoning Charges3 base primary resource quantity gained in Summoning |
| | 8 | 1 | 5% Damage to Monsters in Dungeons+5% Chance To Double Loot in Combat |
| | 8 | 1 | +3% Cooking Mastery XP-3% Cooking Interval+10% Base Food Healing Value+10% Auto Eat Efficiency-20% Chance to Preserve Resources in Skills |
| | 8 | 1 | +5% Mastery XP in all Skills-6% Skill XP for all Skills |
| | 9 | 1 | +10% Chance To Preserve Prayer Points+10% Ammo Preservation+10% Rune Preservation-1 Prayer Point Cost for Prayers (Cost cannot go below 1) |
| | 9 | 1 | +3% Damage To All Monsters+10% Auto Eat Efficiency+10% Global Slayer Coins (except Item Sales)+5% Slayer Skill XP |
| | 9 | 1 | +10% Chance to Preserve Resources in Skills+5% Base Food Healing Value+5% Chance to Double Items Globally+2 Maximum Hitpoints+10 Mining Node Hitpoints |
| | 9 | 1 | -300s Monster Respawn Timer-6% Damage Reduction-6% Mastery XP for all Skills-6% Auto Eat Efficiency |
| | 9 | 1 | -10% dig site map refinement cost+10% Chance to Double Items in Archaeology+10% Chance to Double Items in Cartography-5% Cartography Interval |
| | 9 | 1 | +3% Mastery XP in all Skills+8% Melee Maximum Hit+8% Ranged Maximum Hit+8% Magic Maximum Hit |
| | 10 | 1 | +8% Mastery XP in all Skills |
| | 10 | 1 | -300s Monster Respawn Timer-16% Auto Eat Efficiency |
| | 10 | 1 | +10% Chance to Preserve Resources in Skills+5% Ammo Preservation+10% Rune Preservation+10% Chance To Preserve Prayer Points |
| | 10 | 1 | +5% Damage To All Monsters+5% Auto Eat Efficiency+10% Global Slayer Coins (except Item Sales) |
| | 10 | 1 | -5% Astrology Interval+5% Astrology Skill XP+5% Astrology Mastery XP |
| | 11 | 1 | +8% Slayer Skill XP+10% Global Slayer Coins (except Item Sales)+15% Flat Slayer Area Effect Negation-20% Auto Eat Efficiency-20% Global Accuracy |
| | 11 | 1 | -100s Monster Respawn Timer+1% Damage Reduction-3 Prayer Point Cost for Prayers (Cost cannot go below 1)-20% Rune Preservation-20% Ammo Preservation |
| | 11 | 1 | 5% Damage to Monsters in Dungeons-20% Chance To Double Loot in Combat |
| | 11 | 1 | 3% Mastery XP in all Skills for Melvor Realm only+15 Mining Node Hitpoints+2% chance to receive a Quality Superior Gem while Mining a "Gem Vein" Node or Meteorite Ore-20% Chance to Preserve Resources in Skills |
| | 11 | 1 | +10% Chance to Double Items Globally-10% Skill XP for all Skills |
| | 12 | 1 | +5% of Maximum Hit added to Minimum Hit-100s Attack Interval-20% Global Accuracy |
| | 12 | 1 | +15% Chance To Preserve Potion Charge-10% Chance to Preserve Resources in Herblore-6% Mastery XP in all Skills for Melvor Realm only |
| | 12 | 1 | -5% Agility Obstacle Item & Currency build costs (Melvor Realm only)25% GP gained from Agility-6% Mastery XP in all Skills for Melvor Realm only |
| | 12 | 1 | 15% base primary resource quantity gained in Farming for Melvor Realm only-5% Cooking Interval+10% Base Food Healing Value-10% Chance to Preserve Resources in Skills-6% Agility Skill XP |
| | 12 | 1 | 6 base primary resource quantity gained in Summoning+10% Chance to preserve Summoning Charges-5% Summoning Interval-20% Chance To Preserve Potion Charge |
| | 13 | 1 | +5% Chance to Double Items Globally+10% Agility Interval-30% GP gained from Agility |
| | 13 | 1 | +15% Global GP (except Item Sales)-30% Chance to Double Items Globally-30% Chance To Double Loot in Combat |
| | 13 | 1 | +5% Chance To Preserve Potion Charge+5% Chance to preserve Summoning Charges-5 Maximum Hitpoints-10% Chance to Preserve Resources in Skills |
| | 13 | 1 | 6% Mastery XP in all Skills for Melvor Realm only-10% Damage To All Monsters-20% Auto Eat Efficiency |
| | 13 | 1 | +8% Damage To Bosses-10% Mastery XP in all Skills for Melvor Realm only |
| | 14 | 1 | -10% Astrology Interval1.5% chance to gain Stardust in Astrology0.5% chance to gain Golden Stardust in Astrology-6% Skill XP for all Skills |
| | 14 | 1 | +30% Global Evasion+30% Accuracy Rating15% Damage to Monsters in Dungeons-150% GP from Combat-6% Chance To Double Loot in Combat |
| | 14 | 1 | +10% Global Slayer Coins (except Item Sales)+15% Flat Slayer Area Effect Negation15% Damage to Monsters in SlayerAreas-20% Damage to Monsters in Dungeons |
| | 14 | 1 | +75 Stealth while Thieving50% GP gained from Thieving-25% Thieving Stun Interval-30% Chance to Double Items Globally-30% Chance To Double Loot in Combat |
| | 14 | 1 | 10% Agility Mastery XP for Melvor Realm only40% GP gained from Agility-16% Agility Skill XP |
| | 15 | 1 | +3% Auto Eat Threshold+15% Auto Eat Efficiency-10% Cooking Interval-20% base primary resource quantity gained in Farming |
| | 15 | 1 | 15% chance to preserve resources in Skills for Melvor Realm only-8% Mastery XP in all Skills for Melvor Realm only |
| | 15 | 1 | -200s Smithing Interval-200s Fletching Interval-200s Crafting Interval+30% Chance to gain +1 additional resource in Smithing (Cannot be doubled)+30% Chance to gain +1 additional resource in Fletching (Cannot be doubled)+30% Chance to gain +1 additional resource in Crafting (Cannot be doubled)+3% chance to receive a Quality Superior Gem while Mining a "Gem Vein" Node or Meteorite Ore-20% Chance to Preserve Resources in Skills |
| | 15 | 1 | 8% Mastery XP in all Skills for Melvor Realm only-8% Skill XP for all Skills |
| | 15 | 1 | Your Attacks now roll twice (Select highest chance)-10 Maximum Hitpoints-10% Global Slayer Coins (except Item Sales) |
| | 1 | A1 | +5% Harvesting Abyssal XP+3% Harvesting Mastery XP-200s Harvesting Interval |
| | 1 | A1 | +6% Corruption Abyssal XP+3% of Maximum Hit added to Minimum Hit |
| | 1 | A1 | +3 Hidden Corruption Level+5% Base Food Healing Value+10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) |
| | 2 | A1 | +8% Maximum Hit when fighting against Abyssal Damage+10% Accuracy Rating when fighting against Abyssal Damage+3% chance to double loot in Combat when fighting against Abyssal Damage-10% Chance to Preserve Resources in Skills |
| | 2 | A1 | +4% Global Abyssal XP+5% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled)+5% Chance to gain +1 additional resource in Mining (Cannot be doubled)-10% Maximum Hit |
| | 2 | A1 | 50 Stealth while Thieving from Abyssal Realm NPCs+10% Global Abyssal Pieces (except Item Sales)+5% chance for NPCs in Thieving to deal no damage-10% Mastery XP in all Skills for Abyssal Realm only |
| | 3 | A1 | +1% Abyssal Resistance+5% Auto Eat Efficiency-3% Cooking interval for Abyssal Realm only |
| | 3 | A1 | 10 additional quantity of primary resource gained in Summoning for Abyssal Realm only (cannot be doubled)-1 Shard cost when creating Abyssal Realm Familiars in Summoning-200s Summoning Interval for Abyssal Realm only |
| | 3 | A1 | +5% Ammo Preservation+5% Rune Preservation3 additional quantity of primary resource gained in Fletching for AbyssalArrows nodes (Cannot be doubled)3% chance to gain +1 base primary resource quantity in Runecrafting for AbyssalRunes |
| | 4 | A1 | +10% Agility Abyssal XP-6% Global Abyssal XP-3% Agility Interval+5% Global Abyssal Pieces (except Item Sales) |
| | 4 | A1 | +3% Global Abyssal XP+0.5% chance to receive an Abyssal Gem while Mining "Abyssal Rock" and "Outcrop" Nodes0.05% chance to gain Shadow Drake Nest in Woodcutting |
| | 4 | A1 | +10% flat Abyssal Slayer Region effect negation+10% Global Abyssal Slayer Coins (except Item Sales)+5% Damage to Slayer Tasks when fighting against Abyssal Damage5% Damage to Monsters in AbyssalSlayerAreas-10% Chance to Preserve Resources in Skills |
| | 5 | A1 | 5 additional quantity of primary resource gained in Crafting for AbyssalConsumables nodes (Cannot be doubled)-3% Crafting Interval5% Crafting Mastery XP for Abyssal Realm only |
| | 5 | A1 | 25% chance to gain +8 additional resource in Runecrafting for AbyssalComboRunes (Cannot be doubled)4% chance to gain +1 base primary resource quantity in Runecrafting for AbyssalRunes+5% Rune Preservation |
| | 5 | A1 | +10% chance to preserve Soul Points+10% chance to double Soul drops from enemies-1 Soul Point Cost for Prayers (Soul Point cost cannot go below 1) |
| | 6 | A1 | +8% Harvesting Abyssal XP-4% Harvesting Interval+2 additional quantity of primary resource gained in Harvesting (Cannot be doubled) |
| | 6 | A1 | +4% Astrology Abyssal XP+0.025% chance to witness a Starfall in Astrology1 base quantity when gaining Abyssal Stardust from Astrology |
| | 6 | A1 | +20% Accuracy Rating+10% of Maximum Hit added to Minimum Hit+5% Global critical hit chance+25% Global critical hit multiplier |
| | 7 | A1 | +10% Chance To Preserve Potion Charge+10% Chance to gain +1 additional resource in Herblore (Cannot be doubled)10% base primary resource quantity gained in Farming for Abyssal Realm only-12% Summoning Abyssal XP-12% Chance to preserve Summoning Charges |
| | 7 | A1 | 80 Stealth while Thieving from Abyssal Realm NPCs+5% Global Abyssal Pieces (except Item Sales)15% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for Abyssal Realm only-12% Maximum Hit |
| | 7 | A1 | +5% Auto Eat Efficiency-3% Cooking Interval+10% Chance to gain +1 additional resource in Cooking (Cannot be doubled)-12% Mastery XP in all Skills for Abyssal Realm only |
| | 8 | A1 | +3% Abyssal Resistance+5% Lifesteal+30% Global Evasion-20% Auto Eat Efficiency |
| | 8 | A1 | +1 additional quantity of primary resource gained in Smithing (Cannot be doubled)-3% Smithing Interval-3% Firemaking Interval5% Smithing Mastery XP for Abyssal Realm only5% Firemaking Mastery XP for Abyssal Realm only |
| | 8 | A1 | -5% cost to produce Abyssal Realm Items in all Artisan Skills+3% Chance to Double Items Globally |
| | 9 | A1 | 10 additional quantity of primary resource gained in Summoning for Abyssal Realm only (cannot be doubled)-1 Shard cost when creating Abyssal Realm Familiars in Summoning-300s Summoning Interval for Abyssal Realm only-5% Summoning Familiar Attack Interval |
| | 9 | A1 | +8% Agility Abyssal XP4% Agility Mastery XP for Abyssal Realm only-3% Agility Interval |
| | 9 | A1 | +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled)+10% Chance to gain +1 additional resource in Mining (Cannot be doubled)+10% Chance to gain +1 additional resource in Fishing (Cannot be doubled)+6% Global Abyssal XP+0.5% chance to receive an Abyssal Gem while Mining "Abyssal Rock" and "Outcrop" Nodes0.05% chance to gain Shadow Drake Nest in Woodcutting |
| | 10 | A1 | +10% Global Abyssal Slayer Coins (except Item Sales)10% Damage to Monsters in AbyssalSlayerAreas-16% Chance To Preserve Potion Charge+16% cost to produce Abyssal Realm Items in all Artisan Skills |
| | 10 | A1 | 5% chance to gain +1 base primary resource quantity in Runecrafting for AbyssalRunes5 additional quantity of primary resource gained in Crafting for AbyssalConsumables nodes (Cannot be doubled)5 additional quantity of primary resource gained in Fletching for AbyssalArrows nodes (Cannot be doubled)1 additional quantity of primary resource gained in Fletching for AbyssalBolts nodes (Cannot be doubled)-16% Global Abyssal XP |
| | 10 | A1 | 4% Mastery XP in all Skills for Abyssal Realm only-5% Firemaking Interval-5% Herblore Interval-16% Global Accuracy-16% Global Evasion |
| | 11 | A1 | 2 base primary resource quantity gained in Harvesting-6% Harvesting Interval+5% Harvesting Mastery XP |
| | 11 | A1 | +5% Abyssal Resistance+1% Max Hitpoints added as Hitpoints regeneration+5% Auto Eat Efficiency |
| | 11 | A1 | -5% cost to produce Abyssal Realm Items in all Artisan Skills+3% Chance to Double Items Globally |
| | 12 | A1 | +10% Damage To Bosses+5% of Maximum Hit added to Minimum Hit |
| | 12 | A1 | +1 additional quantity of primary resource gained globally2% Resource Preservation cap in Skills for Abyssal Realm only4% Mastery XP in all Skills for Abyssal Realm only |
| | 12 | A1 | -3% Thieving interval for Abyssal Realm only-3% Summoning interval for Abyssal Realm only-3% Crafting interval for Abyssal Realm only |
Tinted rows = Abyssal realm (Into the Abyss expansion): the "A n" level shown is the required abyssal level (on top of standard level 99) and the XP is abyssal XP.
How to read
The Cargo Net (slot 1, level 1) costs 10,000 GP, takes 4s for 8 XP, and while built grants +3% Global GP and +2% Fishing Mastery XP — obstacle bonuses apply permanently, not just while training Agility.
Pillars
End-of-course pillars and their bonuses.
| Skill | Bonuses |
|---|---|
| Pillar of Combat | +10% Melee Evasion+10% Ranged Evasion+10% Magic Evasion+1 Flat Hitpoints Regeneration+5% Flat Slayer Area Effect Negation+5% of Maximum Hit added to Minimum Hit-200s Monster Respawn Timer |
| Pillar of Skilling | 10% base primary resource quantity gained in Farming for Melvor Realm only+3% Chance to Double Items Globally+3% Chance to Preserve Resources in Skills+2% Mastery XP in all Skills |
| Pillar of Generosity | +10 Bank Space+10% Chance To Preserve Potion Charge+5 Charges per Potion+10% Global GP (except Item Sales)+5% Chance to preserve Summoning Charges |
| Elite Pillar of Conflict | +50% Hitpoint Regeneration+10% Lifesteal+35% Flat Slayer Area Effect Negation+25% Chance To Preserve Prayer Points-3 Prayer Point Cost for Prayers (Cost cannot go below 1)+350% GP from Combat |
| Elite Pillar of Endowment | +20% Chance To Preserve Potion Charge+20% Chance to preserve Summoning Charges20 base primary resource quantity gained in Summoning+50 Bank Space+20% chance to preserve Consumable Slot charges |
| Elite Pillar of Expertise | 8% Mastery XP in all Skills for Melvor Realm only+40% Global GP (except Item Sales)+8% Chance to Double Items Globally-3% Interval for all non-Combat Skills |
| Wrath Obelisk | +30% flat Abyssal Slayer Region effect negation+15% Global Abyssal Slayer Coins (except Item Sales)+30% Accuracy Rating+30% Global Evasion20% chance to ignore LacerationDOT20% chance to ignore Blight20% chance to ignore Fear20% chance to ignore Silence20% chance to ignore EldritchCurse20% chance to ignore Voidburst |
| Greed Obelisk | -10% cost to produce Abyssal Realm Items in all Artisan Skills10 additional quantity of primary resource gained in Crafting for AbyssalConsumables nodes (Cannot be doubled)3 additional quantity of primary resource gained in Runecrafting for AbyssalRunes nodes (Cannot be doubled)5 additional quantity of primary resource gained in Fletching for AbyssalArrows nodes (Cannot be doubled)1 additional quantity of primary resource gained in Fletching for AbyssalBolts nodes (Cannot be doubled)4% Mastery XP in all Skills for Abyssal Realm only |
| Sloth Obelisk | +15% Global Abyssal Pieces (except Item Sales)+50 Bank Space+15% Ammo Preservation+15% Rune Preservation+15% Chance to preserve Summoning Charges-15% Summoning Familiar Attack Interval+5% Chance to Double Items Globally |