Abyss Ring Ring · ${statValue} Melee Stab Bonus: +20 · ${statValue} Melee Slash Bonus: +20 · ${statValue} Melee Block Bonus: +20 · ${statValue} Ranged Attack Bonus: +20 · ${statValue} Magic Attack Bonus: +20 · ${statValue} Melee Strength Bonus: +20 · ${statValue} Ranged Strength Bonus: +20 · ${statValue}% Magic Damage Bonus: +9 · ${statValue} Melee Defence Bonus: +40 · ${statValue} Ranged Defence Bonus: +40 · ${statValue} Magic Defence Bonus: +40 · resistance: +3 +5% flat Abyssal Slayer Region effect negation10% chance to ignore Fear | — | 6,000 AP |
Abyssal Skilling Gem +6% Global Abyssal XP5% Mastery XP in all Skills for Abyssal Realm only-5% cost to produce Abyssal Realm Items in all Artisan Skills1 additional quantity of primary resource gained in all Skills for Abyssal Realm only (cannot be doubled) | — | 12,500 AP |
Accuracy Gem Gem | — | 69 GP |
Adaptive Summoning Amulet Amulet +30% Summoning Maximum Hit-15% Maximum Hit | — | 20,000 GP |
Agile Gem Gem | — | 69 GP |
Allure Amulet Armour · ${statValue}% Damage Reduction: +3 10% chance to ignore Sleep | — | 650,000 GP |
Amulet of Accuracy Amulet · ${statValue} Melee Stab Bonus: +4 · ${statValue} Melee Slash Bonus: +4 · ${statValue} Melee Block Bonus: +4 | — | 1,000 GP |
Amulet of Barrier Touch Amulet +1 Flat Barrier damage added to Summon Familiar | — | 11,200 GP |
Amulet of Calculated Promotion Armour · ${statValue} Melee Stab Bonus: +10 · ${statValue} Melee Slash Bonus: +10 · ${statValue} Melee Block Bonus: +10 · ${statValue} Melee Strength Bonus: +6 · ${statValue} Melee Defence Bonus: +3 | — | 150 GP |
Amulet of Corruption Amulet · resistance: +1 +5% Corruption Abyssal XP | — | 5,000 AP |
Amulet of Defence Amulet · ${statValue} Melee Defence Bonus: +7 | — | 1,000 GP |
Amulet of Distance Amulet · ${statValue} Ranged Attack Bonus: +20 · ${statValue} Ranged Strength Bonus: +20 · resistance: +1 +3% Ranged Maximum Hit | — | 5,000 AP |
Amulet of Enchantment Amulet · ${statValue} Magic Attack Bonus: +20 · ${statValue}% Magic Damage Bonus: +6 · resistance: +1 +3% Magic Maximum Hit | — | 5,000 AP |
Amulet of Fishing Amulet -15% Fishing Interval | — | 100,000 GP |
Amulet of Fury Amulet · ${statValue} Melee Stab Bonus: +10 · ${statValue} Melee Slash Bonus: +10 · ${statValue} Melee Block Bonus: +10 · ${statValue} Ranged Attack Bonus: +10 · ${statValue} Magic Attack Bonus: +10 · ${statValue} Melee Strength Bonus: +8 · ${statValue} Melee Defence Bonus: +15 · ${statValue} Ranged Defence Bonus: +15 · ${statValue} Magic Defence Bonus: +15 | — | 15,000 GP |
Amulet of Glory Amulet · ${statValue} Melee Stab Bonus: +10 · ${statValue} Melee Slash Bonus: +10 · ${statValue} Melee Block Bonus: +10 · ${statValue} Melee Strength Bonus: +6 · ${statValue} Melee Defence Bonus: +3 | — | 2,500 GP |
Amulet of Healing Armour | — | 0 GP |
Amulet of Incantation Amulet -200s Magic Interval+10% Rune Preservation for Alt. Magic Spells | — | 43,000 GP |
Amulet of Looting Amulet Combat loot is automatically collected | — | 780 GP |
Amulet of Magic Amulet · ${statValue} Magic Attack Bonus: +9 · ${statValue} Melee Defence Bonus: -10 · ${statValue} Ranged Defence Bonus: -10 · ${statValue} Magic Defence Bonus: +9 | — | 1,000 GP |
Amulet of Power Amulet · ${statValue} Melee Stab Bonus: +20 · ${statValue} Melee Slash Bonus: +20 · ${statValue} Melee Block Bonus: +20 · ${statValue} Melee Strength Bonus: +20 · resistance: +1 +3% Melee Maximum Hit | — | 5,000 AP |
Amulet of Prayers Equipment +10% Chance To Preserve Prayer PointsGain +1 Prayer Points for each successful Enemy hit on you | — | 200,000 GP |
Amulet of Precision Amulet · ${statValue} Melee Stab Bonus: +30 · ${statValue} Melee Slash Bonus: +30 · ${statValue} Melee Block Bonus: +30 · ${statValue} Ranged Attack Bonus: +30 · ${statValue} Magic Attack Bonus: +30 · resistance: +1 +10% Accuracy Rating | — | 5,000 AP |
Amulet of Ranged Amulet · ${statValue} Ranged Attack Bonus: +15 · ${statValue} Ranged Strength Bonus: +5 · ${statValue} Ranged Defence Bonus: +10 | — | 8,000 GP |
Amulet of Strength Amulet · ${statValue} Melee Strength Bonus: +10 | — | 1,000 GP |
Amulet of Torture Amulet · ${statValue} Melee Stab Bonus: +15 · ${statValue} Melee Slash Bonus: +15 · ${statValue} Melee Block Bonus: +15 · ${statValue} Melee Strength Bonus: +10 | — | 10,000 GP |
Ancient Ring of Mastery Special +7% Mastery XP in all Skills | — | 26,500 GP |
Ancient Ring of Skills Special +8% non-Combat Skill XP | — | 38,250 GP |
Aorpheat's Signet Ring Ring -5% Chance To Double Loot in Combat+10% Chance to Double Items Globally100% GP gained from Agility100% GP gained from Thieving100% GP gained from Firemaking+100% GP from Combat | — | 2,800,000 GP |
Azurian Moonstone Amulet I Amulet · resistance: +1 +15% Abyssal Pieces from Combat | — | 663 AP |
Azurian Moonstone Amulet II Amulet · resistance: +2 +30% Abyssal Pieces from Combat | — | 1,200 AP |
Azurian Moonstone Ring I Ring · ${statValue} Magic Attack Bonus: +10 · ${statValue}% Magic Damage Bonus: +1 · resistance: +1 | — | 420 AP |
Azurian Moonstone Ring II Ring · ${statValue} Magic Attack Bonus: +20 · ${statValue}% Magic Damage Bonus: +4 · resistance: +2 | — | 900 AP |
Azurian Nightopal Amulet I Amulet · ${statValue} Melee Stab Bonus: +5 · ${statValue} Melee Slash Bonus: +5 · ${statValue} Melee Block Bonus: +5 · ${statValue} Ranged Attack Bonus: +5 · ${statValue} Magic Attack Bonus: +5 · ${statValue} Melee Strength Bonus: +5 · ${statValue} Ranged Strength Bonus: +5 · ${statValue}% Magic Damage Bonus: +4 · resistance: +1 +6% of Maximum Hit added to Minimum Hit | — | 326 AP |
Azurian Nightopal Amulet II Amulet · ${statValue} Melee Stab Bonus: +10 · ${statValue} Melee Slash Bonus: +10 · ${statValue} Melee Block Bonus: +10 · ${statValue} Ranged Attack Bonus: +10 · ${statValue} Magic Attack Bonus: +10 · ${statValue} Melee Strength Bonus: +10 · ${statValue} Ranged Strength Bonus: +10 · ${statValue}% Magic Damage Bonus: +9 · resistance: +2 +12% of Maximum Hit added to Minimum Hit | — | 600 AP |
Azurian Nightopal Ring I Ring · ${statValue} Melee Stab Bonus: +10 · ${statValue} Melee Slash Bonus: +10 · ${statValue} Melee Block Bonus: +10 · ${statValue} Melee Strength Bonus: +5 · resistance: +1 | — | 138 AP |
Azurian Nightopal Ring II Ring · ${statValue} Melee Stab Bonus: +20 · ${statValue} Melee Slash Bonus: +20 · ${statValue} Melee Block Bonus: +20 · ${statValue} Melee Strength Bonus: +10 · resistance: +2 | — | 500 AP |
Azurian Shadowpearl Amulet I Amulet · ${statValue} Melee Strength Bonus: +8 · ${statValue} Ranged Strength Bonus: +8 · ${statValue}% Magic Damage Bonus: +5 · resistance: +1 +6% Corruption Abyssal XP | — | 476 AP |
Azurian Shadowpearl Amulet II Amulet · ${statValue} Melee Strength Bonus: +15 · ${statValue} Ranged Strength Bonus: +15 · ${statValue}% Magic Damage Bonus: +10 · resistance: +2 +12% Corruption Abyssal XP | — | 700 AP |
Azurian Shadowpearl Ring I Ring · ${statValue} Ranged Attack Bonus: +10 · ${statValue} Ranged Strength Bonus: +5 · resistance: +1 | — | 157 AP |
Azurian Shadowpearl Ring II Ring · ${statValue} Ranged Attack Bonus: +20 · ${statValue} Ranged Strength Bonus: +10 · resistance: +2 | — | 700 AP |
Azurian Voidheart Amulet I Amulet · ${statValue} Melee Stab Bonus: +10 · ${statValue} Melee Slash Bonus: +10 · ${statValue} Melee Block Bonus: +10 · ${statValue} Ranged Attack Bonus: +10 · ${statValue} Magic Attack Bonus: +10 · ${statValue}% Magic Damage Bonus: +9 · ${statValue} Melee Defence Bonus: +10 · ${statValue} Ranged Defence Bonus: +10 · ${statValue} Magic Defence Bonus: +10 · resistance: +1 | — | 534 AP |
Azurian Voidheart Amulet II Amulet · ${statValue} Melee Stab Bonus: +20 · ${statValue} Melee Slash Bonus: +20 · ${statValue} Melee Block Bonus: +20 · ${statValue} Ranged Attack Bonus: +20 · ${statValue} Magic Attack Bonus: +20 · ${statValue}% Magic Damage Bonus: +9 · ${statValue} Melee Defence Bonus: +20 · ${statValue} Ranged Defence Bonus: +20 · ${statValue} Magic Defence Bonus: +20 · resistance: +2 | — | 1,400 AP |
Azurian Voidheart Ring I Ring · ${statValue} Melee Defence Bonus: +20 · ${statValue} Ranged Defence Bonus: +20 · ${statValue} Magic Defence Bonus: +20 · resistance: +2 | — | 795 AP |
Azurian Voidheart Ring II Ring · ${statValue} Melee Defence Bonus: +40 · ${statValue} Ranged Defence Bonus: +40 · ${statValue} Magic Defence Bonus: +40 · resistance: +3 | — | 1,600 AP |
Barrier Eroding Amulet Amulet +10% Summoning Familiar damage added as extra damage to Barrier | — | 11,200 GP |
Barrier Eroding Ring Ring +10% Summoning Familiar damage added as extra damage to Barrier | — | 11,200 GP |
Barrier Gem Barrier +1.5 Flat Barrier damage dealt by Attacker per Attack Turn | — | 100 GP |
Barrier Hunter Amulet Amulet +5% Summoning Familiar damage added as extra damage to Barrier | — | 11,200 GP |
Barrier Hunter Ring Ring +5% Summoning Familiar damage added as extra damage to Barrier | — | 11,200 GP |
Barrier Touch Gem Barrier +5% Summoning Familiar damage added as extra damage to Barrier+1.5 Flat Barrier damage added to Summon Familiar | — | 200 GP |
Basic Barrier Gem Barrier +1 Flat Barrier damage dealt by Attacker per Attack Turn | — | 100 GP |
Blazing Gemstone Gem | — | 25,000 AP |
Blighted Heart Amulet +5% Maximum Hitpoints-15% Global Evasion-15% Global Accuracy | — | 5,000 AP |
Blighting Amulet Amulet · ${statValue} Melee Stab Bonus: +10 · ${statValue} Melee Slash Bonus: +10 · ${statValue} Melee Block Bonus: +10 · ${statValue} Ranged Attack Bonus: +10 · ${statValue} Magic Attack Bonus: +10 · ${statValue}% Magic Damage Bonus: +9 · ${statValue} Melee Defence Bonus: +10 · ${statValue} Ranged Defence Bonus: +10 · ${statValue} Magic Defence Bonus: +10 · resistance: +2 | — | 5,000 AP |
Blood Ring +25% Bleed lifesteal | — | 60,000 GP |
Bloodthirst Amulet Amulet +50% Lifesteal-10% Damage Reduction | — | 0 GP |
Bone Necklace Amulet Bones are automatically buried for 100% of their Prayer Point value | — | 2,500 GP |
Bone Ring Ring +3 Prayer Points gained per Monster kill | — | 500 GP |
Bronze Ring Ring +3 Hidden Attack Level+3 Hidden Strength Level+3 Hidden Defence Level+3 Hidden Ranged Level+3 Hidden Magic Level | — | 20 GP |
Burning Amulet of Ash Amulet -10% Firemaking Skill XP | — | 12,000 GP |
Burning Amulet of Charcoal Amulet 10% chance to gain Charcoal in Firemaking-10% Firemaking Skill XP | — | 12,000 GP |
Burning Amulet of Gold Amulet 20% GP gained from Firemaking-10% Firemaking Skill XP | — | 12,000 GP |
Burning Amulet of Stardust Amulet -10% Firemaking Skill XP | — | 12,000 GP |
Burning Amulet of XP Amulet +15% Firemaking Skill XP | — | 12,000 GP |
Burning Gem Gem | — | 69 GP |
Burning Madness Ring Ring · ${statValue} Magic Attack Bonus: +22 · ${statValue}% Magic Damage Bonus: +11 -10% Magic Accuracy Rating | — | 60,000,000 GP |
Christmas Coal Christmas 1% chance to receive 69 Coal when completing a dungeon | — | 0 GP |
Christmas Wreath Christmas · ${statValue}% Damage Reduction: +1 | — | 0 GP |
Cleansing Ring Ring | — | 11,200 GP |
Clue Chasers Insignia Armour 10% increased chance to receive Global Rare Items, Mastery Tokens, Bird Nests from Woodcutting, Gems from Mining, and Coal from Firemaking | — | 0 GP |
Combat Gem Gem 4% Damage to Monsters in CombatAreas | — | 100 GP |
Combination Fury Gem Gem +3% Chance To Double Loot in Combat+2 Maximum Hitpoints+5% Damage To Slayer Tasks+5% Global Slayer Coins (except Item Sales)5% Damage to Monsters in Dungeons4% Damage to Monsters in CombatAreas | — | 250,000 GP |
Confusing Gem Gem | — | 69 GP |
DEBUG ITEM Amulet Immune to Melee attacksImmune to Ranged attacksImmune to Magic attacks | — | 1 GP |
Deadeye Amulet Amulet +25% Ranged critical hit chance | — | 420,000 GP |
Deadeye Ring Ring · ${statValue} Ranged Attack Bonus: +15 · ${statValue} Ranged Strength Bonus: +15 | — | 420,000 GP |
Decaying Gem Gem | — | 69 GP |
Devouring Barrier Gem Barrier +30% Summoning Familiar damage added as extra damage to Barrier+4 Flat Barrier damage added to Summon Familiar | — | 1,250 GP |
Doubling Gem Gem +3% Chance To Double Loot in Combat | — | 100 GP |
Draining Barrier Gem Barrier +15% Summoning Familiar damage added as extra damage to Barrier+2.5 Flat Barrier damage added to Summon Familiar | — | 500 GP |
Dungeon Gem Gem 5% Damage to Monsters in Dungeons | — | 100 GP |
EXalted Ornament of Destruction, Illusion, Umbra & Sorcery Amulet · ${statValue} Melee Stab Bonus: +100 · ${statValue} Melee Slash Bonus: +100 · ${statValue} Melee Block Bonus: +100 · ${statValue} Ranged Attack Bonus: +100 · ${statValue} Magic Attack Bonus: +100 · ${statValue} Melee Strength Bonus: +1350 · ${statValue} Ranged Strength Bonus: +2750 · ${statValue}% Magic Damage Bonus: +170 · ${statValue} Melee Defence Bonus: +100 · ${statValue} Ranged Defence Bonus: +100 · ${statValue} Magic Defence Bonus: +100 · resistance: +6 +6% Maximum Hit+20% Accuracy Rating+10% Corruption Abyssal XP | — | 500,000 AP |
Echoing Amulet Amulet · ${statValue} Melee Stab Bonus: +6 · ${statValue} Melee Slash Bonus: +6 · ${statValue} Melee Block Bonus: +6 · ${statValue} Ranged Attack Bonus: +6 · ${statValue} Magic Attack Bonus: +6 · ${statValue} Melee Strength Bonus: +25 · ${statValue} Ranged Strength Bonus: +25 · ${statValue}% Magic Damage Bonus: +5 · ${statValue} Melee Defence Bonus: +6 · ${statValue} Ranged Defence Bonus: +6 · ${statValue} Magic Defence Bonus: +6 · resistance: +5 | — | 750,000 AP |
Echoing Ring Ring · ${statValue} Melee Stab Bonus: +50 · ${statValue} Melee Slash Bonus: +50 · ${statValue} Melee Block Bonus: +50 · ${statValue} Ranged Attack Bonus: +50 · ${statValue} Magic Attack Bonus: +50 · ${statValue} Melee Strength Bonus: +40 · ${statValue} Ranged Strength Bonus: +40 · ${statValue}% Magic Damage Bonus: +18 · ${statValue} Melee Defence Bonus: +5 · ${statValue} Ranged Defence Bonus: +5 · ${statValue} Magic Defence Bonus: +5 · resistance: +5 | — | 80,000 AP |
Eldritch Abyss Ring Ring · ${statValue} Melee Stab Bonus: +65 · ${statValue} Melee Slash Bonus: +65 · ${statValue} Melee Block Bonus: +65 · ${statValue} Ranged Attack Bonus: +65 · ${statValue} Magic Attack Bonus: +65 · ${statValue} Melee Strength Bonus: +65 · ${statValue} Ranged Strength Bonus: +65 · ${statValue}% Magic Damage Bonus: +27 · ${statValue} Melee Defence Bonus: +40 · ${statValue} Ranged Defence Bonus: +40 · ${statValue} Magic Defence Bonus: +40 · resistance: +5 +15% flat Abyssal Slayer Region effect negation25% chance to ignore Fear25% chance to ignore EldritchCurse | — | 35,000 AP |
Eldritch Marker Amulet Amulet · ${statValue} Melee Strength Bonus: +30 · ${statValue} Ranged Strength Bonus: +30 · resistance: +5 20% chance to ignore EldritchCurse | — | 500,000 AP |
Elite Amulet of Accuracy Amulet · ${statValue} Melee Stab Bonus: +8 · ${statValue} Melee Slash Bonus: +8 · ${statValue} Melee Block Bonus: +8 | — | 100,000 GP |
Elite Amulet of Corruption Amulet · resistance: +2 +10% Corruption Abyssal XP | — | 25,000 AP |
Elite Amulet of Defence Amulet · ${statValue} Melee Defence Bonus: +14 · ${statValue}% Damage Reduction: +2 | — | 100,000 GP |
Elite Amulet of Distance Amulet · ${statValue} Ranged Attack Bonus: +40 · ${statValue} Ranged Strength Bonus: +40 · resistance: +2 +6% Ranged Maximum Hit | — | 25,000 AP |
Elite Amulet of Enchantment Amulet · ${statValue} Magic Attack Bonus: +40 · ${statValue}% Magic Damage Bonus: +12 · resistance: +2 +6% Magic Maximum Hit | — | 25,000 AP |
Elite Amulet of Glory Amulet · ${statValue} Melee Stab Bonus: +20 · ${statValue} Melee Slash Bonus: +20 · ${statValue} Melee Block Bonus: +20 · ${statValue} Melee Strength Bonus: +12 · ${statValue} Melee Defence Bonus: +6 | — | 250,000 GP |
Elite Amulet of Magic Amulet · ${statValue} Magic Attack Bonus: +18 · ${statValue}% Magic Damage Bonus: +3 · ${statValue} Melee Defence Bonus: -10 · ${statValue} Ranged Defence Bonus: -10 · ${statValue} Magic Defence Bonus: +18 · ${statValue}% Damage Reduction: +2 | — | 100,000 GP |
Elite Amulet of Power Amulet · ${statValue} Melee Stab Bonus: +40 · ${statValue} Melee Slash Bonus: +40 · ${statValue} Melee Block Bonus: +40 · ${statValue} Melee Strength Bonus: +40 · resistance: +2 +6% Melee Maximum Hit | — | 25,000 AP |
Elite Amulet of Precision Amulet · ${statValue} Melee Stab Bonus: +40 · ${statValue} Melee Slash Bonus: +40 · ${statValue} Melee Block Bonus: +40 · ${statValue} Ranged Attack Bonus: +40 · ${statValue} Magic Attack Bonus: +40 · resistance: +2 +20% Accuracy Rating | — | 25,000 AP |
Elite Amulet of Ranged Amulet · ${statValue} Ranged Attack Bonus: +30 · ${statValue} Ranged Strength Bonus: +10 · ${statValue} Ranged Defence Bonus: +10 · ${statValue} Magic Defence Bonus: +5 · ${statValue}% Damage Reduction: +1 | — | 180,000 GP |
Elite Amulet of Strength Amulet · ${statValue} Melee Strength Bonus: +20 | — | 100,000 GP |
Eroding Barrier Gem Barrier +20% Summoning Familiar damage added as extra damage to Barrier+3 Flat Barrier damage added to Summon Familiar | — | 850 GP |
Evasion Gem Gem | — | 69 GP |
Fear Gem Gem | — | 10,000 AP |
Fear Protection Amulet Amulet · ${statValue} Melee Defence Bonus: +45 · ${statValue} Ranged Defence Bonus: +45 · ${statValue} Magic Defence Bonus: +45 · resistance: +3 20% chance to ignore Fear | — | 15,000 AP |
Fighter Amulet Amulet | — | 420,000 GP |
Fighter Ring Ring · ${statValue} Melee Stab Bonus: +18 · ${statValue} Melee Slash Bonus: +18 · ${statValue} Melee Block Bonus: +18 · ${statValue} Ranged Attack Bonus: +18 · ${statValue} Magic Attack Bonus: +18 · ${statValue} Melee Strength Bonus: +18 | — | 420,000 GP |
Friendship Bracelet Christmas | — | 0 GP |
FrostSpark Amulet Armour +20% Reflect Damage10% chance to ignore Stun, Freeze or Crystallize | — | 1,200,000 GP |
Frostburn Ring Ring | — | 0 GP |
Frostshield Amulet Armour | — | 600,000 GP |
Fury of the Elemental Zodiacs Armour · ${statValue} Melee Stab Bonus: +30 · ${statValue} Melee Slash Bonus: +30 · ${statValue} Melee Block Bonus: +30 · ${statValue} Ranged Attack Bonus: +45 · ${statValue} Magic Attack Bonus: +27 · ${statValue} Melee Strength Bonus: +30 · ${statValue} Ranged Strength Bonus: +15 · ${statValue}% Magic Damage Bonus: +5 · ${statValue} Melee Defence Bonus: +22 · ${statValue} Ranged Defence Bonus: +22 · ${statValue} Magic Defence Bonus: +27 · ${statValue}% Damage Reduction: +3 | — | 1,000,000 GP |
Gold Diamond Necklace Amulet · ${statValue} Melee Defence Bonus: +30 | — | 830 GP |
Gold Diamond Ring Ring The Protect Item Prayer costs nothing | — | 890 GP |
Gold Emerald Necklace Amulet · ${statValue} Magic Defence Bonus: +30 | — | 480 GP |
Gold Emerald Ring Ring +4% Attack Skill XP+4% Strength Skill XP+4% Defence Skill XP+4% Hitpoints Skill XP+4% Ranged Skill XP+4% Magic Skill XP+4% Prayer Skill XP-4% Alt. Magic Skill XP | — | 477 GP |
Gold Ruby Necklace Amulet -2000s Hitpoint Regeneration interval+20% Hitpoint Regeneration | — | 450 GP |
Gold Ruby Ring Ring +0.3 Flat Hitpoints Regeneration | — | 467 GP |
Gold Sapphire Necklace Amulet · ${statValue} Ranged Defence Bonus: +30 | — | 270 GP |
Gold Sapphire Ring Ring +0-3 Reflect Damage | — | 266 GP |
Gold Topaz Necklace Amulet +10% GP from Combat+50 GP from Monster drops | — | 205 GP |
Gold Topaz Ring Ring +15% GP from Combatif equipped, something special might drop while training Skills. | — | 198 GP |
Guardian Amulet Amulet +5% Damage Reduction+10% Attack Interval | — | 420,000 GP |
Guardian Ring Ring · ${statValue} Melee Defence Bonus: +30 · ${statValue} Ranged Defence Bonus: +30 · ${statValue} Magic Defence Bonus: +30 · ${statValue}% Damage Reduction: +2 | — | 420,000 GP |
Haunted Ring Artefact | — | 800 GP |
Hunter's Ring Ring +10% Global Slayer Coins (except Item Sales)+10% Slayer Skill XP+10% Flat Slayer Area Effect Negation | — | 62,400 GP |
Iridium Cerulean Necklace Amulet Passive Hitpoint Regeneration is disabledIncreased Lifesteal based on +5% * Current HP Regen Effectiveness (Eg. 5% * 300 = +15% Lifesteal) | — | 7,200 GP |
Iridium Cerulean Ring Ring +25% Auto Eat Efficiency | — | 7,100 GP |
Iridium Onyx Necklace Amulet +5% Melee Maximum Hit. This value is tripled if fighting a Ranged Enemy | — | 3,700 GP |
Iridium Onyx Ring Ring +1 Flat Melee Accuracy Bonus per 0.10s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped+1 Flat Melee Strength Bonus per 0.10s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | — | 3,600 GP |
Iridium Oricha Necklace Amulet +5% Ranged Maximum Hit. This value is tripled if fighting a Magic Enemy | — | 5,200 GP |
Iridium Oricha Ring Ring +1 Flat Ranged Accuracy Bonus per 0.10s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped+1 Flat Ranged Strength Bonus per 0.10s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | — | 5,100 GP |
Iridium Runestone Necklace Amulet +5% Magic Maximum Hit. This value is tripled if fighting a Melee Enemy | — | 1,500 GP |
Iridium Runestone Ring Ring · ${statValue} Magic Attack Bonus: +35 · ${statValue} Magic Defence Bonus: +35 +8% of Maximum Hit added to Minimum Hit | — | 1,400 GP |
Iridium Zephyte Necklace Amulet +4% Damage Reduction when fighting against a Dungeon Boss | — | 9,700 GP |
Iridium Zephyte Ring Ring +0.25% Maximum Hit for each 1% of base target Damage Reduction | — | 9,600 GP |
Jeweled Necklace Amulet +5% Global GP (except Item Sales) | — | 5,000 GP |
Large War Gem Artefact | — | 10,000 GP |
Lesser Summoning Amulet Amulet | — | 250 GP |
Lifesteal Gem Gem | — | 69 GP |
Lightning Amulet Armour +20% Reflect Damage10% chance to ignore Stun, Freeze or Crystallize | — | 600,000 GP |
Lost Ring of the Abyss Ring +8% Global Abyssal XP | — | 10,000 AP |
Lurker Gem | — | 2,500 AP |
Magical Ring Ring | — | 18,500 GP |
Max Hitpoints Gem Gem +2 Maximum Hitpoints | — | 100 GP |
Merman Pendant Artefact | — | 35,000 GP |
Meteorite Marksman Ring Ring | — | 700,000 GP |
Meteorite Spellcaster Ring Ring · ${statValue} Magic Attack Bonus: +30 | — | 700,000 GP |
Meteorite Warrior Ring Ring | — | 700,000 GP |
Meteorite Woodcutting Amulet Amulet 2% chance to gain 1 Ash from Woodcutting (Cannot be doubled) | — | 400,000 GP |
Meteorite Woodcutting Ring Ring 2% chance to gain 1 Ash from Woodcutting (Cannot be doubled) | — | 400,000 GP |
Nature's Blessing Ring Ring · ${statValue} Magic Attack Bonus: +10 · ${statValue}% Magic Damage Bonus: +5 +1 Flat Hitpoints Regeneration | — | 25,000 GP |
Nullifying Amulet Amulet | — | 11,200 GP |
Obsidian Moonstone Amulet I Amulet · ${statValue} Melee Stab Bonus: +30 · ${statValue} Melee Slash Bonus: +30 · ${statValue} Melee Block Bonus: +30 · ${statValue} Ranged Attack Bonus: +30 · ${statValue} Magic Attack Bonus: +30 · resistance: +3 | — | 6,000 AP |
Obsidian Moonstone Amulet II Amulet · ${statValue} Melee Stab Bonus: +60 · ${statValue} Melee Slash Bonus: +60 · ${statValue} Melee Block Bonus: +60 · ${statValue} Ranged Attack Bonus: +60 · ${statValue} Magic Attack Bonus: +60 · resistance: +4 | — | 3,000 AP |
Obsidian Moonstone Ring I Ring · ${statValue} Magic Attack Bonus: +30 · ${statValue}% Magic Damage Bonus: +9 · resistance: +3 -25% Magic Evasion+25% Melee Evasion+25% Ranged Evasion | — | 4,500 AP |
Obsidian Moonstone Ring II Ring · ${statValue} Magic Attack Bonus: +60 · ${statValue}% Magic Damage Bonus: +13 · resistance: +4 -20% Magic Evasion+35% Melee Evasion+35% Ranged Evasion | — | 2,250 AP |
Obsidian Nightopal Amulet I Amulet · ${statValue} Melee Stab Bonus: +12 · ${statValue} Melee Slash Bonus: +12 · ${statValue} Melee Block Bonus: +12 · ${statValue} Ranged Attack Bonus: +12 · ${statValue} Magic Attack Bonus: +12 · resistance: +3 +10% Global Abyssal Slayer Coins (except Item Sales)-10% Global Abyssal Pieces (except Item Sales)+10% flat Abyssal Slayer Region effect negation+10% Damage to Slayer Tasks when fighting against Abyssal Damage | — | 3,000 AP |
Obsidian Nightopal Amulet II Amulet · ${statValue} Melee Stab Bonus: +24 · ${statValue} Melee Slash Bonus: +24 · ${statValue} Melee Block Bonus: +24 · ${statValue} Ranged Attack Bonus: +24 · ${statValue} Magic Attack Bonus: +24 · ${statValue} Melee Strength Bonus: +5 · ${statValue} Ranged Strength Bonus: +5 · ${statValue}% Magic Damage Bonus: +4 · resistance: +4 +20% Global Abyssal Slayer Coins (except Item Sales)-20% Global Abyssal Pieces (except Item Sales)+20% flat Abyssal Slayer Region effect negation+20% Damage to Slayer Tasks when fighting against Abyssal Damage | — | 1,500 AP |
Obsidian Nightopal Ring I Ring · ${statValue} Melee Stab Bonus: +30 · ${statValue} Melee Slash Bonus: +30 · ${statValue} Melee Block Bonus: +30 · ${statValue} Melee Strength Bonus: +20 · resistance: +3 -25% Melee Evasion+25% Ranged Evasion+25% Magic Evasion | — | 2,500 AP |
Obsidian Nightopal Ring II Ring · ${statValue} Melee Stab Bonus: +60 · ${statValue} Melee Slash Bonus: +60 · ${statValue} Melee Block Bonus: +60 · ${statValue} Melee Strength Bonus: +30 · resistance: +4 -20% Melee Evasion+35% Ranged Evasion+35% Magic Evasion | — | 2,500 AP |
Obsidian Shadowpearl Amulet I Amulet · ${statValue} Melee Defence Bonus: +30 · ${statValue} Ranged Defence Bonus: +30 · ${statValue} Magic Defence Bonus: +30 · resistance: +3 | — | 3,500 AP |
Obsidian Shadowpearl Amulet II Amulet · ${statValue} Melee Defence Bonus: +60 · ${statValue} Ranged Defence Bonus: +60 · ${statValue} Magic Defence Bonus: +60 · resistance: +4 | — | 1,750 AP |
Obsidian Shadowpearl Ring I Ring · ${statValue} Ranged Attack Bonus: +30 · ${statValue} Ranged Strength Bonus: +20 · resistance: +3 -25% Ranged Evasion+25% Melee Evasion+25% Magic Evasion | — | 3,500 AP |
Obsidian Shadowpearl Ring II Ring · ${statValue} Ranged Attack Bonus: +60 · ${statValue} Ranged Strength Bonus: +30 · resistance: +4 -20% Ranged Evasion+35% Melee Evasion+35% Magic Evasion | — | 1,750 AP |
Obsidian Voidheart Amulet I Amulet · ${statValue} Melee Stab Bonus: +5 · ${statValue} Melee Slash Bonus: +5 · ${statValue} Melee Block Bonus: +5 · ${statValue} Ranged Attack Bonus: +5 · ${statValue} Magic Attack Bonus: +5 · ${statValue} Melee Strength Bonus: +5 · ${statValue} Ranged Strength Bonus: +5 · ${statValue}% Magic Damage Bonus: +4 · ${statValue} Melee Defence Bonus: +5 · ${statValue} Ranged Defence Bonus: +5 · ${statValue} Magic Defence Bonus: +5 · resistance: +3 +1 Soul Points gained when hit by an attack+5% chance to preserve Soul Points+15% Maximum Hit when two Abyssal Prayers are active | — | 7,000 AP |
Obsidian Voidheart Amulet II Amulet · ${statValue} Melee Stab Bonus: +10 · ${statValue} Melee Slash Bonus: +10 · ${statValue} Melee Block Bonus: +10 · ${statValue} Ranged Attack Bonus: +10 · ${statValue} Magic Attack Bonus: +10 · ${statValue} Melee Strength Bonus: +10 · ${statValue} Ranged Strength Bonus: +10 · ${statValue}% Magic Damage Bonus: +9 · ${statValue} Melee Defence Bonus: +10 · ${statValue} Ranged Defence Bonus: +10 · resistance: +4 +2 Soul Points gained when hit by an attack+10% chance to preserve Soul Points+30% Maximum Hit when two Abyssal Prayers are active | — | 3,500 AP |
Obsidian Voidheart Ring I Ring · resistance: +3 -25% Auto Eat Efficiency | — | 8,000 AP |
Obsidian Voidheart Ring II Ring · resistance: +4 -20% Auto Eat Efficiency | — | 4,000 AP |
Obzurian Critical Strike Amulet Amulet · ${statValue} Melee Stab Bonus: +15 · ${statValue} Melee Slash Bonus: +15 · ${statValue} Melee Block Bonus: +15 · ${statValue} Ranged Attack Bonus: +15 · ${statValue} Magic Attack Bonus: +15 · ${statValue} Melee Strength Bonus: +15 · ${statValue} Ranged Strength Bonus: +15 · ${statValue}% Magic Damage Bonus: +13 · resistance: +5 +20% Global critical hit chance-20% Global Evasion | — | 70,000 AP |
Obzurian Magic Debilitator Ring Ring · ${statValue} Magic Attack Bonus: +70 · ${statValue}% Magic Damage Bonus: +18 · ${statValue} Magic Defence Bonus: +20 · resistance: +5 -10% Magic Evasion+50% Melee Evasion+50% Ranged Evasion | — | 80,000 AP |
Obzurian Melee Breaker Ring Ring · ${statValue} Melee Stab Bonus: +70 · ${statValue} Melee Slash Bonus: +70 · ${statValue} Melee Block Bonus: +70 · ${statValue} Melee Strength Bonus: +40 · ${statValue} Melee Defence Bonus: +20 · resistance: +5 -10% Melee Evasion+50% Ranged Evasion+50% Magic Evasion | — | 50,000 AP |
Obzurian Rampant Power Amulet Amulet · ${statValue} Melee Stab Bonus: +10 · ${statValue} Melee Slash Bonus: +10 · ${statValue} Melee Block Bonus: +10 · ${statValue} Ranged Attack Bonus: +10 · ${statValue} Magic Attack Bonus: +10 · ${statValue} Melee Strength Bonus: +10 · ${statValue} Ranged Strength Bonus: +10 · ${statValue}% Magic Damage Bonus: +9 · resistance: +5 | — | 250,000 AP |
Obzurian Ranged Impactor Ring Ring · ${statValue} Ranged Attack Bonus: +70 · ${statValue} Ranged Strength Bonus: +40 · ${statValue} Ranged Defence Bonus: +20 · resistance: +5 -10% Ranged Evasion+50% Melee Evasion+50% Magic Evasion+30% Global critical hit multiplier | — | 60,000 AP |
Obzurian Unbreakable Defender Amulet Amulet · resistance: +5 | — | 250,000 AP |
Obzurian Unnatural Vitality Ring Ring · ${statValue} Melee Defence Bonus: +60 · ${statValue} Ranged Defence Bonus: +60 · ${statValue} Magic Defence Bonus: +60 · resistance: +6 +75% Global Evasion | — | 250,000 AP |
Obzurian Versatile Hunter Amulet Amulet · ${statValue} Melee Stab Bonus: +75 · ${statValue} Melee Slash Bonus: +75 · ${statValue} Melee Block Bonus: +75 · ${statValue} Ranged Attack Bonus: +75 · ${statValue} Magic Attack Bonus: +75 · ${statValue} Melee Defence Bonus: +50 · ${statValue} Ranged Defence Bonus: +50 · ${statValue} Magic Defence Bonus: +50 · resistance: +5 +200% Accuracy Rating+200% Global Evasion-20% Maximum Hitpoints | — | 90,000 AP |
Old Summoning Amulet Amulet +10% Summoning Maximum Hit+10% Chance to preserve Summoning Charges | — | 700 GP |
Palladium Cerulean Necklace Amulet -7500s Hitpoint Regeneration interval-75% Hitpoint Regeneration | — | 7,350 GP |
Palladium Cerulean Ring Ring +8% Damage Reduction when using a Magic 2-Handed Weapon | — | 7,250 GP |
Palladium Onyx Necklace Amulet +1 Slayer Coins per Enemy Combat Level from Melee Slayer Tasks | — | 3,850 GP |
Palladium Onyx Ring Ring · ${statValue}% Damage Reduction: -1 +4% Damage Reduction when fighting against Ranged | — | 3,750 GP |
Palladium Oricha Necklace Amulet +1 Slayer Coins per Enemy Combat Level from Ranged Slayer Tasks | — | 5,350 GP |
Palladium Oricha Ring Ring · ${statValue}% Damage Reduction: -1 +4% Damage Reduction when fighting against Magic | — | 5,250 GP |
Palladium Runestone Necklace Amulet +1 Slayer Coins per Enemy Combat Level from Magic Slayer Tasks | — | 1,650 GP |
Palladium Runestone Ring Ring · ${statValue}% Damage Reduction: -1 +4% Damage Reduction when fighting against Melee | — | 1,550 GP |
Palladium Zephyte Necklace Amulet | — | 9,850 GP |
Palladium Zephyte Ring Ring Damage Reduction is halved+1% Maximum Hit for each 1% of Damage Reduction | — | 9,750 GP |
Party Bow Tie Birthday 2023 | — | 0 GP |
Petrifying Ring Ring · ${statValue} Melee Stab Bonus: +25 · ${statValue} Melee Slash Bonus: +25 · ${statValue} Melee Block Bonus: +25 · ${statValue} Ranged Attack Bonus: +25 · ${statValue} Magic Attack Bonus: +25 · ${statValue} Melee Strength Bonus: +25 · ${statValue} Ranged Strength Bonus: +25 · ${statValue}% Magic Damage Bonus: +10 · ${statValue} Melee Defence Bonus: +10 · ${statValue} Ranged Defence Bonus: +10 · ${statValue} Magic Defence Bonus: +10 · resistance: +3 | — | 690,000 AP |
Piece Collector Amulet +10% Global Abyssal Pieces (except Item Sales)+10% minimum Abyssal Pieces from Thieving | — | 2,000 AP |
Pirates Lost Ring Special +15% Fishing Skill XP | — | 17,500 GP |
Poison Lifesteal Amulet Amulet +50% Poison lifesteal | — | 12,000 GP |
Poison Ring Ring | — | 0 GP |
Poison Virulence Ring Ring · ${statValue} Ranged Attack Bonus: +17 · ${statValue} Ranged Strength Bonus: +17 -3 Maximum Hitpoints | — | 60,000,000 GP |
Poisonous Gem Gem | — | 69 GP |
Powerful Abyss Ring Ring · ${statValue} Melee Stab Bonus: +50 · ${statValue} Melee Slash Bonus: +50 · ${statValue} Melee Block Bonus: +50 · ${statValue} Ranged Attack Bonus: +50 · ${statValue} Magic Attack Bonus: +50 · ${statValue} Melee Strength Bonus: +50 · ${statValue} Ranged Strength Bonus: +50 · ${statValue}% Magic Damage Bonus: +18 · ${statValue} Melee Defence Bonus: +40 · ${statValue} Ranged Defence Bonus: +40 · ${statValue} Magic Defence Bonus: +40 · resistance: +4 +10% flat Abyssal Slayer Region effect negation15% chance to ignore Fear | — | 50,000 AP |
Reduced Hitpoints Gem Gem | — | 100 GP |
Relentless Fury Ring Ring · ${statValue} Melee Stab Bonus: +20 · ${statValue} Melee Slash Bonus: +20 · ${statValue} Melee Block Bonus: +20 · ${statValue} Ranged Attack Bonus: +20 · ${statValue} Magic Attack Bonus: +20 · ${statValue} Melee Strength Bonus: +20 -10% Global Evasion | — | 60,000,000 GP |
Ring of Barrage Special Ring | — | 87,500 GP |
Ring of Barrier Touch Ring +1 Flat Barrier damage added to Summon Familiar | — | 11,200 GP |
Ring of Blade Echoes Special Ring | — | 87,500 GP |
Ring of Curse Protection Armour · ${statValue}% Magic Damage Bonus: +20 20% chance to ignore Curses+10% Lifesteal if target is Cursed | — | 600,000 GP |
Ring of Deception Artefact +15% Chance To Double Loot in Combat+3% chance to receive no Combat Item drops from Monsters or Dungeons | — | 1,310 GP |
Ring of Faith Ring +2 Holy Dust obtained from Blessed Offering Alt. Magic Spell (cannot be doubled) | — | 810 GP |
Ring of Power Ring +5% of Maximum Hit added to Minimum Hit | — | 1,000,000 GP |
Ring of Spirit Power Special Ring | — | 87,500 GP |
Ring of Summoning Artefact -200s Summoning Interval+8% Summoning Skill XP+5% Chance to preserve Summoning Charges | — | 3,500 GP |
Ring of Wealth Ring +7% Chance to Double Items Globally-3% Chance to Preserve Resources in Skills | — | 11,200 GP |
Sailor's Compass Artefact -6% Cartography travel costs | — | 250 GP |
Sapping Barrier Gem Barrier +10% Summoning Familiar damage added as extra damage to Barrier+2 Flat Barrier damage added to Summon Familiar | — | 300 GP |
Shaman Ring Ring · ${statValue} Ranged Attack Bonus: -3 · ${statValue} Magic Attack Bonus: +8 · ${statValue}% Magic Damage Bonus: +3 +0.6 Flat Hitpoints Regeneration | — | 13,450 GP |
Shell Amulet Artefact · ${statValue}% Damage Reduction: +2 | — | 600 GP |
Signet Ring of Corrupted Souls Ring +15% Chance to Double Items Globally150% GP gained from Agility150% GP gained from Thieving150% GP gained from Firemaking150% Abyssal Pieces gained from Agility150% Abyssal Pieces gained from Thieving150% Abyssal Pieces gained from Firemaking+150% GP from Combat+150% Abyssal Pieces from Combat+2 additional quantity of primary resource gained globally | — | 1,000,000 AP |
Silencing Gemstone Gem | — | 25,000 AP |
Silver Diamond Necklace Amulet | — | 780 GP |
Silver Diamond Ring Ring · ${statValue}% Damage Reduction: +1 | — | 820 GP |
Silver Emerald Necklace Amulet +6 Hidden Ranged Level+5% Ammo Preservation | — | 456 GP |
Silver Emerald Ring Ring · ${statValue} Ranged Strength Bonus: +8 · ${statValue} Ranged Attack Bonus: +8 | — | 440 GP |
Silver Magic Band Artefact · ${statValue} Magic Attack Bonus: +30 · ${statValue} Magic Defence Bonus: +30 · ${statValue}% Damage Reduction: +1 | — | 350 GP |
Silver Ruby Necklace Amulet +8 Hidden Strength Level | — | 444 GP |
Silver Ruby Ring Ring · ${statValue} Melee Slash Bonus: +6 · ${statValue} Melee Strength Bonus: +3 | — | 430 GP |
Silver Sapphire Necklace Amulet · ${statValue} Magic Attack Bonus: +10 · ${statValue}% Magic Damage Bonus: +3 +3% Magic lifesteal | — | 222 GP |
Silver Sapphire Ring Ring · ${statValue} Melee Block Bonus: +12 · ${statValue} Melee Defence Bonus: +6 | — | 296 GP |
Silver Topaz Necklace Amulet +12 Hidden Attack Level | — | 201 GP |
Silver Topaz Ring Ring · ${statValue} Melee Stab Bonus: +12 | — | 180 GP |
Siphoning Barrier Gem Barrier +25% Summoning Familiar damage added as extra damage to Barrier+3.5 Flat Barrier damage added to Summon Familiar | — | 1,000 GP |
Skeleton Key Ring ${statValue} Melee Defence Bonus: -10 · ${statValue} Ranged Defence Bonus: -10 · ${statValue} Magic Defence Bonus: -10 80 Stealth while Thieving from Abyssal Realm NPCs20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for Abyssal Realm only+10% Global Abyssal Pieces (except Item Sales)+3% Chance to Double Items Globally | — | 2,000 AP |
Slayer Gem Gem +5% Damage To Slayer Tasks+5% Global Slayer Coins (except Item Sales) | — | 100 GP |
Soul Harvester Amulet Amulet · resistance: +1 +5% chance to preserve Soul Points-1 Soul Point Cost for Prayers (Soul Point cost cannot go below 1) | — | 80,000 AP |
Soulbind Ring Ring · ${statValue} Melee Stab Bonus: +5 · ${statValue} Melee Slash Bonus: +5 · ${statValue} Melee Block Bonus: +5 · ${statValue} Ranged Attack Bonus: +5 · ${statValue} Magic Attack Bonus: +5 · ${statValue} Melee Strength Bonus: +35 · ${statValue} Ranged Strength Bonus: +35 · ${statValue}% Magic Damage Bonus: +13 · resistance: +5 +100% chance to double Soul drops from enemies | — | 500,000 AP |
Spiked Shell Ring Ring · ${statValue} Melee Defence Bonus: +33 · ${statValue} Ranged Defence Bonus: +33 · ${statValue} Magic Defence Bonus: +33 · ${statValue}% Damage Reduction: +2 +10% Attack Interval | — | 60,000,000 GP |
Tormented Ring Weapon · ${statValue} Melee Stab Bonus: +50 · ${statValue} Melee Slash Bonus: +50 · ${statValue} Melee Block Bonus: +50 · ${statValue} Ranged Attack Bonus: +50 · ${statValue} Magic Attack Bonus: +50 · ${statValue} Melee Defence Bonus: -50 · ${statValue} Ranged Defence Bonus: -50 · ${statValue} Magic Defence Bonus: -50 | — | 20,000 GP |
Toxic Gemstone Gem | — | 25,000 AP |
Unholy Gem (m) Gem +1 Unholy Mark stacks applied when hitting with an attackAllows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | — | 69 GP |
Void Gem Gem | — | 30,000 AP |
Voidtaker Amulet ${statValue} Melee Strength Bonus: +20 · ${statValue} Ranged Strength Bonus: +20 +3% Global Abyssal XP-5% cost to produce Abyssal Realm Items in all Artisan Skills-5% Chance to Double Items Globally | — | 16,000 AP |
Warlock Amulet Amulet +10% Magic lifesteal | — | 420,000 GP |
Warlock Ring Ring · ${statValue} Magic Attack Bonus: +20 · ${statValue}% Magic Damage Bonus: +10 | — | 420,000 GP |
Wasteful Ring Armour +5% Auto Eat Threshold-25% Auto Eat Efficiency | — | 19,850 GP |
Weaver's Amulet Amulet · ${statValue} Melee Stab Bonus: +10 · ${statValue} Melee Slash Bonus: +10 · ${statValue} Melee Block Bonus: +10 · ${statValue} Ranged Attack Bonus: +10 · ${statValue} Magic Attack Bonus: +10 · ${statValue} Melee Strength Bonus: +20 · ${statValue} Ranged Strength Bonus: +20 · resistance: +1 | — | 80,000 AP |
Withering Gem | — | 6,900 AP |
Woeful Gem Gem | — | 500 AP |
Unholy Amulet (m) Amulet · ${statValue} Melee Stab Bonus: +8 · ${statValue} Melee Slash Bonus: +8 · ${statValue} Melee Block Bonus: +8 · ${statValue} Melee Strength Bonus: +5 · ${statValue} Ranged Strength Bonus: +5 · ${statValue}% Magic Damage Bonus: +5 · ${statValue} Melee Defence Bonus: +10 · ${statValue} Ranged Defence Bonus: +10 · ${statValue} Magic Defence Bonus: +10 · ${statValue}% Damage Reduction: +1 +1 Unholy Mark stacks applied when hitting with an attackAllows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | 40 Prayer | 490 GP |
Unholy Ring (m) Amulet · ${statValue} Melee Stab Bonus: +5 · ${statValue} Melee Slash Bonus: +5 · ${statValue} Melee Block Bonus: +5 · ${statValue} Melee Strength Bonus: +3 · ${statValue} Ranged Strength Bonus: +3 · ${statValue}% Magic Damage Bonus: +3 · ${statValue} Melee Defence Bonus: +5 · ${statValue} Ranged Defence Bonus: +5 · ${statValue} Magic Defence Bonus: +5 · ${statValue}% Damage Reduction: +1 +1 Unholy Mark stacks applied when hitting with an attackAllows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | 40 Prayer | 465 GP |
Grudge Amulet (m) Amulet +1 Unholy Mark stacks applied when hitting with an attackAllows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | 42 Prayer | 45,000 GP |
Sandstorm Ring Ring | 50 Attack | 62,400 GP |
Ring of Malice (m) Ring +1 Unholy Mark stacks applied when hitting with an attackAllows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | 54 Prayer | 50,000 GP |
Summoner's Blessed Ring Summoning -10% Summoning Familiar Attack Interval | 60 Summoning | 10 GP |
Cursed Amulet (m) Amulet · ${statValue} Melee Stab Bonus: +20 · ${statValue} Melee Slash Bonus: +20 · ${statValue} Melee Block Bonus: +20 · ${statValue} Melee Strength Bonus: +10 · ${statValue} Ranged Strength Bonus: +10 · ${statValue}% Magic Damage Bonus: +5 · ${statValue} Melee Defence Bonus: -20 · ${statValue} Ranged Defence Bonus: -20 · ${statValue} Magic Defence Bonus: -20 · ${statValue}% Damage Reduction: +2 +1 Unholy Mark stacks applied when hitting with an attackAllows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | 65 Prayer | 2,500 GP |
Cursed Ring (m) Ring · ${statValue} Melee Stab Bonus: +15 · ${statValue} Melee Slash Bonus: +15 · ${statValue} Melee Block Bonus: +15 · ${statValue} Melee Strength Bonus: +5 · ${statValue} Ranged Strength Bonus: +5 · ${statValue}% Magic Damage Bonus: +3 · ${statValue} Melee Defence Bonus: -15 · ${statValue} Ranged Defence Bonus: -15 · ${statValue} Magic Defence Bonus: -15 · ${statValue}% Damage Reduction: +1 +1 Unholy Mark stacks applied when hitting with an attackAllows Unholy Prayers to be used if equipped with one other item that allows for Unholy Prayers | 65 Prayer | 2,500 GP |
Almighty Ring Ring · ${statValue} Melee Strength Bonus: +40 -5% Maximum Hitpoints | 70 Attack | 0 GP |
Amulet of Burning Leech Amulet +100% Burn lifesteal | 70 Defence | 0 GP |
Amulet of Poison Leech Amulet +100% Poison lifesteal | 70 Defence | 0 GP |
Burning Ring Ring | 70 Attack | 0 GP |
Ring of Balance Ring -20% Maximum Hitpoints+35% Maximum Hit | 70 Attack | 0 GP |
Magic Critical Amulet Amulet +25% Magic critical hit chance | 85 Defence | 0 GP |
Melee Critical Amulet Amulet +25% Melee critical hit chance | 85 Defence | 0 GP |
Ring of Phantom Summon Armour · ${statValue} Melee Stab Bonus: +30 · ${statValue} Melee Slash Bonus: +30 · ${statValue} Melee Block Bonus: +30 · ${statValue} Ranged Attack Bonus: +30 · ${statValue} Magic Attack Bonus: +30 · ${statValue} Melee Strength Bonus: +10 · ${statValue} Ranged Strength Bonus: +10 · ${statValue}% Magic Damage Bonus: +10 | 110 Summoning | 2,000,000 GP |
Voodoo Trinket Armour · ${statValue} Melee Defence Bonus: -120 · ${statValue} Ranged Defence Bonus: -120 · ${statValue} Magic Defence Bonus: -120 Magic Curses can be used without a Magic weapon | 112 Attack · 112 Ranged · 112 Magic | 500,000 GP |
Amulet of Curse Totem Summon Armour | 115 Summoning | 5,000,000 GP |