Tap Wizard 2 › Guides
Guides
Three guides, one per phase of the game. The figures are imported from the extracted data tables — they track the game, not hand-typed.
Beginner First waves & first Awakening
Pick one element and a 7-spell book, learn the Enchant→Reclaim loop, and aim for your first Awakening at the Great Mirror.
Mid-game Memory Tree, Runes & ResearchFill the Memory Tree (the 54 keystones), slot 6 of the 46 runes, run Research and kindle the Chronosphere to climb Awakening Ranks.
End-game Spirit Engine, Prism & ParadoxPast Awakening Rank 10, the Spirit Engine, the Great Prism, the weekly Chrono Trials and the Paradox Gate become the real source of power.
Annonce
Emplacement 300×250
Slot « soft » — faible densité, hors du flux de lecture