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End-game

Spirit Engine, Prism & Paradox

Past Awakening Rank 10, the game changes shape: power no longer comes from pushing waves but from stacking automated prestige layers. Here are the end-game levers.

1. The Spirit Engine

Unlocked past Awakening Rank 10, it grants 1 Spirit Orb per Rank above 10, and auto-queues Research up to the Zenith. Orbs buy 6 very powerful upgrades.

UpgradeValue
Soul Absorption
Soul Absorption
"Gain [Power] equal to [x] of [Souls] that you collect.
2
Chrono Harnessing
Chrono Harnessing
Enemies appear [x] Faster. Drops to 0% as the Wave approaches the Zenith.
10
Phantasmal Growth
Phantasmal Growth
"Passively gain [x] Enchanting Levels per minute.
5
Inner Reclamation
Inner Reclamation
"[x] Passive Reclamation Rate.
10
Ethereal Advancement
Ethereal Advancement
"[x] Research.
4
Incorporeal Insight
Incorporeal Insight
"[x] Cheaper Research.
9

2. What to buy first

The first Orbs are scarce: spend them where they compound with the rest of your progression.

→ Detail of all 6 upgrades

3. Chrono Trials (weekly)

Competitive mode: you may Enter once a week, Friday to Monday. Trials pay out rewards and Gems. It's a steady premium-currency source — don't skip a week.

4. The Paradox Gate

An optional end-game challenge mode with its own items (Paradox Wand and Anchor). It's the content to aim for once the Spirit Engine is well underway — a build test more than a passive-progression source.

By now, your best decision is still the simplest: Awaken regularly, keep Research queued, and let the Spirit Engine compound. Patience beats active farming.

Figures imported from the Spirit Engine table (v7.6.1).

Annonce
Emplacement 300×250
Slot « soft » — faible densité, hors du flux de lecture
1. The Spirit Engine2. Upgrade order3. Chrono Trials4. The Paradox Gate