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Prestige · the permanent layer

Prestige · Singularity

The Singularity is ISEPS’ prestige: it converts your run into Singularity Cubes (SC), charges the Prism, and opens the game’s permanent layer — Perks, Items and the SC Dump. This page describes the real chain; the exact gain formulas are pending validation.

Key figures

From the Perks and Singularity Items pages (code-first).

Perks
89
▲ 10 paths + INF
Permanent items
70
▲ 1 → 180 perks
Currency
SC
— Singularity Cubes
SC Dump unlock
3
— perks

The prestige chain

What happens, in order, on every cycle.

1 · Singularity

You reset your run. Accumulated progress converts into Singularity Cubes (SC) and your Prism charges.

2 · Perks

The charged Prism buys Perks — 89 nodes across 10 color paths, plus the repeatable Infinity Perks and their Masteries. A perk unlocks adjacent to one you own.

3 · Singularity Items

Owning perks automatically unlocks the 70 permanent items (thresholds from 1 to 180 perks) — content unlocks and compounding bonuses.

4 · SC Dump

Unlocked by the “THE SINGULARITY DUMP” item (3 perks): invest your SC per particle for permanent bonuses.

Example

Your first 3 perks already unlock: “SINGULARITY BRAIN IMPLANT” (1), “SINGULARITY ASSISTANT BOT” (2), “THE SINGULARITY DUMP” (3).

Go deeper

Exact formulas (SC gained per run, Prism charge, perk costs) are computed in the game code and pending validation — they will be published here once verified. The former illustrative tools were removed in the meantime.