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Potions

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290
Potions
Objets & équipement Niveau Revente
Abyssal Combination Potion I (1 charges) Potion 5% chance to gain +8 additional resource in Runecrafting for AbyssalComboRunes (Cannot be doubled) 281 AP
Abyssal Combination Potion II (2 charges) Potion 10% chance to gain +8 additional resource in Runecrafting for AbyssalComboRunes (Cannot be doubled) 563 AP
Abyssal Combination Potion III (3 charges) Potion 15% chance to gain +8 additional resource in Runecrafting for AbyssalComboRunes (Cannot be doubled) 1.125 AP
Abyssal Combination Potion IV (4 charges) Potion 20% chance to gain +8 additional resource in Runecrafting for AbyssalComboRunes (Cannot be doubled) 2.250 AP
Abyssal Consumable Potion I (1 charges) Potion 3 additional quantity of primary resource gained in Crafting for AbyssalConsumables nodes (Cannot be doubled) 475 AP
Abyssal Consumable Potion II (2 charges) Potion 5 additional quantity of primary resource gained in Crafting for AbyssalConsumables nodes (Cannot be doubled) 950 AP
Abyssal Consumable Potion III (3 charges) Potion 8 additional quantity of primary resource gained in Crafting for AbyssalConsumables nodes (Cannot be doubled) 1.900 AP
Abyssal Consumable Potion IV (4 charges) Potion 12 additional quantity of primary resource gained in Crafting for AbyssalConsumables nodes (Cannot be doubled) 3.800 AP
Abyssal Miner Potion I (1 charges) Potion +0.1% chance to receive an Abyssal Gem while Mining "Abyssal Rock" and "Outcrop" Nodes 63 AP
Abyssal Miner Potion II (2 charges) Potion +0.2% chance to receive an Abyssal Gem while Mining "Abyssal Rock" and "Outcrop" Nodes 125 AP
Abyssal Miner Potion III (3 charges) Potion +0.3% chance to receive an Abyssal Gem while Mining "Abyssal Rock" and "Outcrop" Nodes 250 AP
Abyssal Miner Potion IV (4 charges) Potion +0.4% chance to receive an Abyssal Gem while Mining "Abyssal Rock" and "Outcrop" Nodes 500 AP
Adaptive Accuracy Potion I (20 charges) Potion Accuracy Ratings are multiplied by 1.5 times current Hitpoints percent 488 GP
Adaptive Accuracy Potion II (35 charges) Potion Accuracy Ratings are multiplied by 1.5 times current Hitpoints percent 536 GP
Adaptive Accuracy Potion III (50 charges) Potion Accuracy Ratings are multiplied by 1.5 times current Hitpoints percent 590 GP
Adaptive Accuracy Potion IV (75 charges) Potion Accuracy Ratings are multiplied by 1.5 times current Hitpoints percent 649 GP
Adaptive Defence Potion I (20 charges) Potion Evasion Ratings are multiplied by 1.75 times current Hitpoints percent 1.254 GP
Adaptive Defence Potion II (35 charges) Potion Evasion Ratings are multiplied by 1.75 times current Hitpoints percent 1.379 GP
Adaptive Defence Potion III (50 charges) Potion Evasion Ratings are multiplied by 1.75 times current Hitpoints percent 1.517 GP
Adaptive Defence Potion IV (75 charges) Potion Evasion Ratings are multiplied by 1.75 times current Hitpoints percent 1.669 GP
Alchemic Practice Potion I (10 charges) Potion +10% Chance to Double Items in Herblore 58 GP
Alchemic Practice Potion II (15 charges) Potion +15% Chance to Double Items in Herblore 63 GP
Alchemic Practice Potion III (20 charges) Potion +20% Chance to Double Items in Herblore 70 GP
Alchemic Practice Potion IV (30 charges) Potion +25% Chance to Double Items in Herblore 77 GP
Alt Magic Potion I (15 charges) Potion -5% Magic Interval 75 GP
Alt Magic Potion II (25 charges) Potion -10% Magic Interval 82 GP
Alt Magic Potion III (35 charges) Potion -15% Magic Interval 90 GP
Alt Magic Potion IV (50 charges) Potion -20% Magic Interval 99 GP
Area Control Potion I (10 charges) Potion +20% Flat Slayer Area Effect Negation 628 GP
Area Control Potion II (20 charges) Potion +30% Flat Slayer Area Effect Negation 690 GP
Area Control Potion III (35 charges) Potion +40% Flat Slayer Area Effect Negation 759 GP
Area Control Potion IV (50 charges) Potion +50% Flat Slayer Area Effect Negation 835 GP
Barrier Igniter Potion I (2 charges) Potion 100 GP
Barrier Igniter Potion II (4 charges) Potion 150 GP
Barrier Igniter Potion III (6 charges) Potion 200 GP
Barrier Igniter Potion IV (8 charges) Potion 250 GP
Barrier Touch Potion I (2 charges) Potion +1 Flat Barrier damage added to Summon Familiar 5 GP
Barrier Touch Potion II (4 charges) Potion +2 Flat Barrier damage added to Summon Familiar 10 GP
Barrier Touch Potion III (6 charges) Potion +3 Flat Barrier damage added to Summon Familiar 15 GP
Barrier Touch Potion IV (8 charges) Potion +4 Flat Barrier damage added to Summon Familiar 20 GP
Bird Nest Potion I (50 charges) Potion 5% chance to gain Bird Nest in Woodcutting 1 GP
Bird Nest Potion II (50 charges) Potion 10% chance to gain Bird Nest in Woodcutting 2 GP
Bird Nest Potion III (75 charges) Potion 15% chance to gain Bird Nest in Woodcutting 3 GP
Bird Nest Potion IV (100 charges) Potion 30% chance to gain Bird Nest in Woodcutting 4 GP
Blacksmith Potion I (15 charges) Potion +5% Chance to Double Items in Smithing 1.020 GP
Blacksmith Potion II (25 charges) Potion +10% Chance to Double Items in Smithing 1.122 GP
Blacksmith Potion III (35 charges) Potion +15% Chance to Double Items in Smithing 1.234 GP
Blacksmith Potion IV (50 charges) Potion +20% Chance to Double Items in Smithing 1.357 GP
Blighted Touch Potion I (1 charges) Potion 2% chance to ignore Blight 250 AP
Blighted Touch Potion II (2 charges) Potion 4% chance to ignore Blight 500 AP
Blighted Touch Potion III (3 charges) Potion 6% chance to ignore Blight 1.000 AP
Blighted Touch Potion IV (4 charges) Potion 8% chance to ignore Blight 2.000 AP
Controlled Heat Potion I (5 charges) Potion Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted 38 GP
Controlled Heat Potion II (10 charges) Potion Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted 48 GP
Controlled Heat Potion III (15 charges) Potion Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted 58 GP
Controlled Heat Potion IV (25 charges) Potion Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted 68 GP
Corrupted Fighter Potion I (1 charges) Potion +2% Corruption Abyssal XP 18 AP
Corrupted Fighter Potion II (2 charges) Potion +4% Corruption Abyssal XP 35 AP
Corrupted Fighter Potion III (3 charges) Potion +6% Corruption Abyssal XP 70 AP
Corrupted Fighter Potion IV (4 charges) Potion +8% Corruption Abyssal XP 140 AP
Crafting Potion I (10 charges) Potion +5% Chance to Double Items in Crafting 50 GP
Crafting Potion II (10 charges) Potion +10% Chance to Double Items in Crafting 100 GP
Crafting Potion III (10 charges) Potion +15% Chance to Double Items in Crafting 150 GP
Crafting Potion IV (15 charges) Potion +25% Chance to Double Items in Crafting 200 GP
Critical Strike Potion I (10 charges) Potion +5% Melee critical hit chance+5% Ranged critical hit chance+5% Magic critical hit chance 7.950 GP
Critical Strike Potion II (15 charges) Potion +10% Melee critical hit chance+10% Ranged critical hit chance+10% Magic critical hit chance 8.745 GP
Critical Strike Potion III (25 charges) Potion +15% Melee critical hit chance+15% Ranged critical hit chance+15% Magic critical hit chance 9.619 GP
Critical Strike Potion IV (35 charges) Potion +20% Melee critical hit chance+20% Ranged critical hit chance+20% Magic critical hit chance 10.581 GP
Crystal Sanction Potion I (2 charges) Potion 250 GP
Crystal Sanction Potion II (4 charges) Potion 295 GP
Crystal Sanction Potion III (6 charges) Potion 350 GP
Crystal Sanction Potion IV (10 charges) Potion 415 GP
Crystallization Potion I (2 charges) Potion 250 GP
Crystallization Potion II (4 charges) Potion 295 GP
Crystallization Potion III (6 charges) Potion 350 GP
Crystallization Potion IV (10 charges) Potion 415 GP
Cursed Potion I (5 charges) Potion +5% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark 250 GP
Cursed Potion II (10 charges) Potion +10% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark 295 GP
Cursed Potion III (15 charges) Potion +15% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark 350 GP
Cursed Potion IV (20 charges) Potion +20% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark 415 GP
Damage Reduction Potion I (10 charges) Potion +2% Damage Reduction 850 GP
Damage Reduction Potion II (15 charges) Potion +4% Damage Reduction 950 GP
Damage Reduction Potion III (20 charges) Potion +6% Damage Reduction 1.150 GP
Damage Reduction Potion IV (30 charges) Potion +10% Damage Reduction 1.500 GP
Dark Ritual Potion I (1 charges) Potion 5% Cost Reduction for Summoning, excluding Shards, for Abyssal Realm only 1 AP
Dark Ritual Potion II (2 charges) Potion 10% Cost Reduction for Summoning, excluding Shards, for Abyssal Realm only 1 AP
Dark Ritual Potion III (3 charges) Potion 15% Cost Reduction for Summoning, excluding Shards, for Abyssal Realm only 1 AP
Dark Ritual Potion IV (4 charges) Potion 25% Cost Reduction for Summoning, excluding Shards, for Abyssal Realm only 1 AP
Deadly Toxins Potion (15 charges) Potion 650 GP
Diamond Luck Potion I (5 charges) Potion Your Attacks now roll twice (Select highest chance) 2.200 GP
Diamond Luck Potion II (10 charges) Potion Your Attacks now roll twice (Select highest chance) 2.300 GP
Diamond Luck Potion III (15 charges) Potion Your Attacks now roll twice (Select highest chance) 2.500 GP
Diamond Luck Potion IV (25 charges) Potion Your Attacks now roll twice (Select highest chance) 2.700 GP
Divine Potion I (15 charges) Potion +10% Chance To Preserve Prayer Points 87 GP
Divine Potion II (20 charges) Potion +15% Chance To Preserve Prayer Points 89 GP
Divine Potion III (25 charges) Potion +20% Chance To Preserve Prayer Points 93 GP
Divine Potion IV (30 charges) Potion +35% Chance To Preserve Prayer Points 99 GP
Echoing Lure Potion I (1 charges) Potion +5% chance to catch +1 random Fish from the same Fishing Area (Cannot be doubled) 5.000 AP
Echoing Lure Potion II (2 charges) Potion +10% chance to catch +1 random Fish from the same Fishing Area (Cannot be doubled) 10.000 AP
Echoing Lure Potion III (3 charges) Potion +15% chance to catch +1 random Fish from the same Fishing Area (Cannot be doubled) 20.000 AP
Echoing Lure Potion IV (4 charges) Potion +20% chance to catch +1 random Fish from the same Fishing Area (Cannot be doubled) 40.000 AP
Eldritch Curse Potion I (1 charges) Potion 5% chance to ignore EldritchCurse 15.625 AP
Eldritch Curse Potion II (2 charges) Potion 10% chance to ignore EldritchCurse 31.250 AP
Eldritch Curse Potion III (3 charges) Potion 15% chance to ignore EldritchCurse 62.500 AP
Eldritch Curse Potion IV (4 charges) Potion 20% chance to ignore EldritchCurse 125.000 AP
Elemental Potion I (20 charges) Potion +5% Chance to receive random Elemental Runes from Runecrafting when creating Standard Runes+2 Elemental Runes received from Runecrafting when creating Runes 140 GP
Elemental Potion II (30 charges) Potion +10% Chance to receive random Elemental Runes from Runecrafting when creating Standard Runes+4 Elemental Runes received from Runecrafting when creating Runes 155 GP
Elemental Potion III (40 charges) Potion +25% Chance to receive random Elemental Runes from Runecrafting when creating Standard Runes+6 Elemental Runes received from Runecrafting when creating Runes 170 GP
Elemental Potion IV (50 charges) Potion +50% Chance to receive random Elemental Runes from Runecrafting when creating Standard Runes+8 Elemental Runes received from Runecrafting when creating Runes 200 GP
Enkindled Yields Potion I (15 charges) Potion +10% Chance to Double Items in Firemaking 408 GP
Enkindled Yields Potion II (25 charges) Potion +15% Chance to Double Items in Firemaking 448 GP
Enkindled Yields Potion III (35 charges) Potion +20% Chance to Double Items in Firemaking 493 GP
Enkindled Yields Potion IV (50 charges) Potion +25% Chance to Double Items in Firemaking 543 GP
Famished Potion I (10 charges) Potion +5% Auto Eat Efficiency+5% Chance to Preserve Food when eaten 42 GP
Famished Potion II (20 charges) Potion +10% Auto Eat Efficiency+10% Chance to Preserve Food when eaten 64 GP
Famished Potion III (30 charges) Potion +15% Auto Eat Efficiency+15% Chance to Preserve Food when eaten 85 GP
Famished Potion IV (40 charges) Potion +25% Auto Eat Efficiency+25% Chance to Preserve Food when eaten 102 GP
Fear Potion I (1 charges) Potion 5% chance to ignore Fear 2.063 AP
Fear Potion II (2 charges) Potion 10% chance to ignore Fear 4.125 AP
Fear Potion III (3 charges) Potion 15% chance to ignore Fear 8.250 AP
Fear Potion IV (4 charges) Potion 25% chance to ignore Fear 16.500 AP
Fishermans Potion I (5 charges) Potion +3% Chance to Double Items in Fishing 60 GP
Fishermans Potion II (10 charges) Potion +5% Chance to Double Items in Fishing 75 GP
Fishermans Potion III (15 charges) Potion +8% Chance to Double Items in Fishing 90 GP
Fishermans Potion IV (20 charges) Potion +12% Chance to Double Items in Fishing 122 GP
Gem Detector Potion I (10 charges) Potion +2% chance to receive a Quality Superior Gem while Mining a "Gem Vein" Node or Meteorite Ore 2.752 GP
Gem Detector Potion II (20 charges) Potion +4% chance to receive a Quality Superior Gem while Mining a "Gem Vein" Node or Meteorite Ore 3.027 GP
Gem Detector Potion III (30 charges) Potion +7% chance to receive a Quality Superior Gem while Mining a "Gem Vein" Node or Meteorite Ore 3.329 GP
Gem Detector Potion IV (40 charges) Potion +10% chance to receive a Quality Superior Gem while Mining a "Gem Vein" Node or Meteorite Ore 3.622 GP
Generous Cook Potion I (15 charges) Potion +10% Chance to Double Items in Cooking 58 GP
Generous Cook Potion II (30 charges) Potion +20% Chance to Double Items in Cooking 64 GP
Generous Cook Potion III (40 charges) Potion +30% Chance to Double Items in Cooking 78 GP
Generous Cook Potion IV (60 charges) Potion +50% Chance to Double Items in Cooking 94 GP
Generous Harvest Potion I (10 charges) Potion +10% Chance to Double Items in Farming 312 GP
Generous Harvest Potion II (10 charges) Potion +15% Chance to Double Items in Farming 330 GP
Generous Harvest Potion III (10 charges) Potion +20% Chance to Double Items in Farming 345 GP
Generous Harvest Potion IV (10 charges) Potion +30% Chance to Double Items in Farming 390 GP
Gentle Hands Potion I (20 charges) Potion +15 Stealth while Thieving 57 GP
Gentle Hands Potion II (30 charges) Potion +30 Stealth while Thieving 73 GP
Gentle Hands Potion III (40 charges) Potion +50 Stealth while Thieving 84 GP
Gentle Hands Potion IV (50 charges) Potion +75 Stealth while Thieving 92 GP
Gloomgrowth Potion I (1 charges) Potion 20% base primary resource quantity gained in Farming for Abyssal Realm only+50% Farming Interval 106 AP
Gloomgrowth Potion II (2 charges) Potion 25% base primary resource quantity gained in Farming for Abyssal Realm only+50% Farming Interval 213 AP
Gloomgrowth Potion III (3 charges) Potion 30% base primary resource quantity gained in Farming for Abyssal Realm only+50% Farming Interval 425 AP
Gloomgrowth Potion IV (4 charges) Potion 40% base primary resource quantity gained in Farming for Abyssal Realm only+50% Farming Interval 850 AP
Harming Potion (20 charges) Potion Deal damage to self equal to +20% of your current Hitpoints per hit+13% Maximum Hit+13% Accuracy Rating+13% Global Evasion 50 GP
Harvester's Potion I (1 charges) Potion -2% Harvesting Interval 9 AP
Harvester's Potion II (2 charges) Potion -4% Harvesting Interval 17 AP
Harvester's Potion III (3 charges) Potion -6% Harvesting Interval 35 AP
Harvester's Potion IV (4 charges) Potion -8% Harvesting Interval 69 AP
Herblore Potion I (20 charges) Potion +1% Chance to receive a Random Tier of the same Potion in Herblore 450 GP
Herblore Potion II (30 charges) Potion +2% Chance to receive a Random Tier of the same Potion in Herblore 480 GP
Herblore Potion III (40 charges) Potion +3% Chance to receive a Random Tier of the same Potion in Herblore 500 GP
Herblore Potion IV (60 charges) Potion +6% Chance to receive a Random Tier of the same Potion in Herblore 530 GP
Hinder Potion I (5 charges) Potion Inflict a slow that increases the target's attack interval by 3% when hitting with an attack 19 GP
Hinder Potion II (10 charges) Potion Inflict a slow that increases the target's attack interval by 6% when hitting with an attack 29 GP
Hinder Potion III (15 charges) Potion Inflict a slow that increases the target's attack interval by 10% when hitting with an attack 39 GP
Hinder Potion IV (25 charges) Potion Inflict a slow that increases the target's attack interval by 15% when hitting with an attack 42 GP
Holy Bulwark Potion I (10 charges) Potion +10% of all damage taken is added as Prayer Points (Rounded down) 256 GP
Holy Bulwark Potion II (15 charges) Potion +10% of all damage taken is added as Prayer Points (Rounded down) 281 GP
Holy Bulwark Potion III (20 charges) Potion +10% of all damage taken is added as Prayer Points (Rounded down) 309 GP
Holy Bulwark Potion IV (30 charges) Potion +10% of all damage taken is added as Prayer Points (Rounded down) 340 GP
Laceration Potion I (1 charges) Potion 115 AP
Laceration Potion II (2 charges) Potion 230 AP
Laceration Potion III (3 charges) Potion 460 AP
Laceration Potion IV (4 charges) Potion 920 AP
Lethal Toxins Potion I (5 charges) Potion 190 GP
Lethal Toxins Potion II (10 charges) Potion 285 GP
Lethal Toxins Potion III (15 charges) Potion 380 GP
Lethal Toxins Potion IV (20 charges) Potion 510 GP
Lucky Herb Potion I (8 charges) Potion +10% chance to convert combat seed drops to herbs 69 GP
Lucky Herb Potion II (10 charges) Potion +20% chance to convert combat seed drops to herbs 69 GP
Lucky Herb Potion III (15 charges) Potion +30% chance to convert combat seed drops to herbs 69 GP
Lucky Herb Potion IV (20 charges) Potion +50% chance to convert combat seed drops to herbs 69 GP
Magic Assistance Potion I (15 charges) Potion +4% Magic Accuracy Rating+4% Magic Evasion10% chance to ignore BurnDOT10% chance to ignore Frostburn 30 GP
Magic Assistance Potion II (15 charges) Potion +8% Magic Accuracy Rating+8% Magic Evasion10% chance to ignore BurnDOT10% chance to ignore Frostburn 40 GP
Magic Assistance Potion III (15 charges) Potion +12% Magic Accuracy Rating+12% Magic Evasion10% chance to ignore BurnDOT10% chance to ignore Frostburn 50 GP
Magic Assistance Potion IV (20 charges) Potion +20% Magic Accuracy Rating+20% Magic Evasion10% chance to ignore BurnDOT10% chance to ignore Frostburn 60 GP
Magic Damage Potion I (5 charges) Potion +1% Magic Maximum Hit 140 GP
Magic Damage Potion II (5 charges) Potion +5% Magic Maximum Hit 180 GP
Magic Damage Potion III (5 charges) Potion +10% Magic Maximum Hit 210 GP
Magic Damage Potion IV (5 charges) Potion +15% Magic Maximum Hit 235 GP
Melee Accuracy Potion I (20 charges) Potion +8% Melee Accuracy Rating 2 GP
Melee Accuracy Potion II (20 charges) Potion +12% Melee Accuracy Rating 3 GP
Melee Accuracy Potion III (20 charges) Potion +15% Melee Accuracy Rating 4 GP
Melee Accuracy Potion IV (30 charges) Potion +25% Melee Accuracy Rating 5 GP
Melee Evasion Potion I (30 charges) Potion +8% Melee Evasion10% chance to ignore Stun, Freeze or Crystallize 5 GP
Melee Evasion Potion II (30 charges) Potion +12% Melee Evasion10% chance to ignore Stun, Freeze or Crystallize 10 GP
Melee Evasion Potion III (30 charges) Potion +15% Melee Evasion10% chance to ignore Stun, Freeze or Crystallize 15 GP
Melee Evasion Potion IV (40 charges) Potion +25% Melee Evasion10% chance to ignore Stun, Freeze or Crystallize 20 GP
Melee Strength Potion I (5 charges) Potion +1% Melee Maximum Hit 130 GP
Melee Strength Potion II (5 charges) Potion +3% Melee Maximum Hit 190 GP
Melee Strength Potion III (5 charges) Potion +6% Melee Maximum Hit 260 GP
Melee Strength Potion IV (10 charges) Potion +10% Melee Maximum Hit 320 GP
Multicooker Potion I (10 charges) Potion -10% Passive Cook Interval 375 GP
Multicooker Potion II (20 charges) Potion -15% Passive Cook Interval 412 GP
Multicooker Potion III (30 charges) Potion -25% Passive Cook Interval 453 GP
Multicooker Potion IV (50 charges) Potion -40% Passive Cook Interval 499 GP
Necromancer Potion I (15 charges) Potion 1 base primary resource quantity gained in Summoning 225 GP
Necromancer Potion II (30 charges) Potion 2 base primary resource quantity gained in Summoning 240 GP
Necromancer Potion III (45 charges) Potion 3 base primary resource quantity gained in Summoning 250 GP
Necromancer Potion IV (60 charges) Potion 5 base primary resource quantity gained in Summoning 265 GP
Penetration Potion I (10 charges) Potion 1.275 GP
Penetration Potion II (15 charges) Potion 1.402 GP
Penetration Potion III (20 charges) Potion 1.542 GP
Penetration Potion IV (25 charges) Potion 1.697 GP
Perfect Swing Potion I (30 charges) Potion 10% chance to deal no damage to Essence Nodes in Mining10% chance to deal no damage to Ore Nodes in Mining 102 GP
Perfect Swing Potion II (50 charges) Potion 20% chance to deal no damage to Essence Nodes in Mining20% chance to deal no damage to Ore Nodes in Mining 113 GP
Perfect Swing Potion III (80 charges) Potion 40% chance to deal no damage to Essence Nodes in Mining40% chance to deal no damage to Ore Nodes in Mining 136 GP
Perfect Swing Potion IV (100 charges) Potion 80% chance to deal no damage to Essence Nodes in Mining80% chance to deal no damage to Ore Nodes in Mining 150 GP
Performance Enhancing Potion I (10 charges) Potion -4% Agility Interval 225 GP
Performance Enhancing Potion II (20 charges) Potion -6% Agility Interval 240 GP
Performance Enhancing Potion III (30 charges) Potion -8% Agility Interval 250 GP
Performance Enhancing Potion IV (50 charges) Potion -12% Agility Interval 265 GP
Piece Finder Potion I (1 charges) Potion +5% Abyssal Pieces from Combat 125 AP
Piece Finder Potion II (2 charges) Potion +10% Abyssal Pieces from Combat 250 AP
Piece Finder Potion III (3 charges) Potion +15% Abyssal Pieces from Combat 500 AP
Piece Finder Potion IV (4 charges) Potion +20% Abyssal Pieces from Combat 1.000 AP
Ranged Assistance Potion I (15 charges) Potion +4% Ranged Accuracy Rating+4% Ranged Evasion10% chance to ignore PoisonDOT 6 GP
Ranged Assistance Potion II (15 charges) Potion +8% Ranged Accuracy Rating+8% Ranged Evasion10% chance to ignore PoisonDOT 12 GP
Ranged Assistance Potion III (15 charges) Potion +12% Ranged Accuracy Rating+12% Ranged Evasion10% chance to ignore PoisonDOT 18 GP
Ranged Assistance Potion IV (20 charges) Potion +20% Ranged Accuracy Rating+20% Ranged Evasion10% chance to ignore PoisonDOT 29 GP
Ranged Strength Potion I (5 charges) Potion +5% Ranged Maximum Hit 120 GP
Ranged Strength Potion II (5 charges) Potion +10% Ranged Maximum Hit 135 GP
Ranged Strength Potion III (5 charges) Potion +15% Ranged Maximum Hit 147 GP
Ranged Strength Potion IV (10 charges) Potion +25% Ranged Maximum Hit 158 GP
Reaper Potion I (15 charges) Potion +30% Bleed lifesteal+30% Burn lifesteal+30% Poison lifesteal 1.270 GP
Reaper Potion II (25 charges) Potion +40% Bleed lifesteal+40% Burn lifesteal+40% Poison lifesteal 1.397 GP
Reaper Potion III (35 charges) Potion +50% Bleed lifesteal+50% Burn lifesteal+50% Poison lifesteal 1.536 GP
Reaper Potion IV (50 charges) Potion +75% Bleed lifesteal+75% Burn lifesteal+75% Poison lifesteal 1.690 GP
Regeneration Potion I (15 charges) Potion +30% Hitpoint Regeneration 400 GP
Regeneration Potion II (25 charges) Potion +60% Hitpoint Regeneration 490 GP
Regeneration Potion III (40 charges) Potion +100% Hitpoint Regeneration 590 GP
Regeneration Potion IV (60 charges) Potion +150% Hitpoint Regeneration 640 GP
Secret Stardust Potion I (5 charges) Potion -3% Astrology Interval 50 GP
Secret Stardust Potion II (10 charges) Potion -5% Astrology Interval 100 GP
Secret Stardust Potion III (15 charges) Potion -10% Astrology Interval 120 GP
Secret Stardust Potion IV (25 charges) Potion -15% Astrology Interval 150 GP
Seeing Gold Potion I (20 charges) Potion 10% chance to gain 1 Gold Bar from Smithing when making Silver Bar (Cannot be doubled) 40 GP
Seeing Gold Potion II (30 charges) Potion 20% chance to gain 1 Gold Bar from Smithing when making Silver Bar (Cannot be doubled) 53 GP
Seeing Gold Potion III (50 charges) Potion 40% chance to gain 1 Gold Bar from Smithing when making Silver Bar (Cannot be doubled) 63 GP
Seeing Gold Potion IV (80 charges) Potion 75% chance to gain 1 Gold Bar from Smithing when making Silver Bar (Cannot be doubled) 73 GP
Shadeveil Potion I (1 charges) Potion +15% Global critical hit chance 625 AP
Shadeveil Potion II (2 charges) Potion +15% Global critical hit chance 1.250 AP
Shadeveil Potion III (3 charges) Potion +15% Global critical hit chance 2.500 AP
Shadeveil Potion IV (4 charges) Potion +20% Global critical hit chance 5.000 AP
Silence Potion I (1 charges) Potion 10% chance to ignore Silence 1.938 AP
Silence Potion II (2 charges) Potion 20% chance to ignore Silence 3.875 AP
Silence Potion III (3 charges) Potion 30% chance to ignore Silence 7.750 AP
Silence Potion IV (4 charges) Potion 40% chance to ignore Silence 15.500 AP
Silent Thief Potion I (1 charges) Potion 50 Stealth while Thieving from Abyssal Realm NPCs10% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for Abyssal Realm only 1.225 AP
Silent Thief Potion II (2 charges) Potion 60 Stealth while Thieving from Abyssal Realm NPCs10% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for Abyssal Realm only 2.450 AP
Silent Thief Potion III (3 charges) Potion 75 Stealth while Thieving from Abyssal Realm NPCs10% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for Abyssal Realm only 4.900 AP
Silent Thief Potion IV (4 charges) Potion 100 Stealth while Thieving from Abyssal Realm NPCs10% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for Abyssal Realm only 9.800 AP
Skilled Fletching Potion I (20 charges) Potion +5% Chance to Double Items in Fletching 67 GP
Skilled Fletching Potion II (30 charges) Potion +10% Chance to Double Items in Fletching 78 GP
Skilled Fletching Potion III (40 charges) Potion +15% Chance to Double Items in Fletching 90 GP
Skilled Fletching Potion IV (50 charges) Potion +25% Chance to Double Items in Fletching 100 GP
Slayer Bounty Potion I (10 charges) Potion +10% Global Slayer Coins (except Item Sales)+10% chance for a Slayer Task kill to count as 2 kills. 1.430 GP
Slayer Bounty Potion II (15 charges) Potion +15% Global Slayer Coins (except Item Sales)+15% chance for a Slayer Task kill to count as 2 kills. 1.573 GP
Slayer Bounty Potion III (20 charges) Potion +20% Global Slayer Coins (except Item Sales)+20% chance for a Slayer Task kill to count as 2 kills. 1.730 GP
Slayer Bounty Potion IV (30 charges) Potion +25% Global Slayer Coins (except Item Sales)+25% chance for a Slayer Task kill to count as 2 kills. 1.903 GP
Soulsnap Potion I (1 charges) Potion +5% chance to double Soul drops from enemies 1.500 AP
Soulsnap Potion II (2 charges) Potion +10% chance to double Soul drops from enemies 3.000 AP
Soulsnap Potion III (3 charges) Potion +15% chance to double Soul drops from enemies 6.000 AP
Soulsnap Potion IV (4 charges) Potion +20% chance to double Soul drops from enemies 12.000 AP
Star Seeker Potion I (15 charges) Potion 1% chance to gain Golden Stardust in Astrology 931 GP
Star Seeker Potion II (25 charges) Potion 2% chance to gain Golden Stardust in Astrology 1.024 GP
Star Seeker Potion III (35 charges) Potion 3% chance to gain Golden Stardust in Astrology 1.126 GP
Star Seeker Potion IV (50 charges) Potion 5% chance to gain Golden Stardust in Astrology 1.239 GP
Traps Potion I (5 charges) Potion +20% GP from Agility Obstacles that contain a negative modifier+2% Agility Skill XP from Obstacles that contain a negative modifier+2% Agility Mastery XP from Obstacles that contain a negative modifier 1.052 GP
Traps Potion II (10 charges) Potion +30% GP from Agility Obstacles that contain a negative modifier+3% Agility Skill XP from Obstacles that contain a negative modifier+3% Agility Mastery XP from Obstacles that contain a negative modifier 1.157 GP
Traps Potion III (15 charges) Potion +40% GP from Agility Obstacles that contain a negative modifier+4% Agility Skill XP from Obstacles that contain a negative modifier+4% Agility Mastery XP from Obstacles that contain a negative modifier 1.272 GP
Traps Potion IV (20 charges) Potion +50% GP from Agility Obstacles that contain a negative modifier+5% Agility Skill XP from Obstacles that contain a negative modifier+5% Agility Mastery XP from Obstacles that contain a negative modifier 1.400 GP
Unholy Potion I (5 charges) Potion +5% chance to preserve Prayer Points for Unholy Prayers 55 GP
Unholy Potion II (10 charges) Potion +10% chance to preserve Prayer Points for Unholy Prayers 83 GP
Unholy Potion III (15 charges) Potion +15% chance to preserve Prayer Points for Unholy Prayers 109 GP
Unholy Potion IV (20 charges) Potion +20% chance to preserve Prayer Points for Unholy Prayers 132 GP
Void Stabilisation Potion I (1 charges) Potion -5% cost to produce Abyssal Realm Items in Herblore 7.500 AP
Void Stabilisation Potion II (2 charges) Potion -10% cost to produce Abyssal Realm Items in Herblore 15.000 AP
Void Stabilisation Potion III (3 charges) Potion -15% cost to produce Abyssal Realm Items in Herblore 30.000 AP
Void Stabilisation Potion IV (4 charges) Potion -15% cost to produce Abyssal Realm Items in Herblore1 additional quantity of primary resource gained in Herblore for Abyssal Realm only (cannot be doubled) 60.000 AP
Voidburst Potion I (1 charges) Potion 5% chance to ignore Voidburst 18.750 AP
Voidburst Potion II (2 charges) Potion 10% chance to ignore Voidburst 37.500 AP
Voidburst Potion III (3 charges) Potion 15% chance to ignore Voidburst 75.000 AP
Voidburst Potion IV (4 charges) Potion 20% chance to ignore Voidburst 150.000 AP
Withering Potion I (1 charges) Potion 10% chance to ignore Wither 625 AP
Withering Potion II (2 charges) Potion 20% chance to ignore Wither 1.250 AP
Withering Potion III (3 charges) Potion 30% chance to ignore Wither 2.500 AP
Withering Potion IV (4 charges) Potion 40% chance to ignore Wither 5.000 AP
Comment lire

The Level column lists equip requirements ("A" prefix = abyssal level). The meta line shows the game's official stats and, below, passive bonuses as game text. For food, the last column is HP healed (code value × 10).