Progression permanente · 3 arbres
Talents
48 talents répartis en trois arbres — PP (15), IC (15) et ME (18) — achetés avec des LP (Level Points, gagnés en montant de niveau). Chaque talent s'appuie sur une « fondation » (un niveau de stat existant) et booste d'autres stats. Noms, lore et effets sont les textes exacts du jeu.
Chiffres clés
Issus des tooltips du jeu (textes exacts).
Un talent exige de maxer le talent précédent de l'arbre (« max out previous Talent ») en plus de son coût en LP. Les talents ME 16–18 interagissent avec les niveaux max des autres talents ME.
Arbre PP — 15 talents
Position, nom et lore du jeu, fondation, effet exact, niveaux et coût LP.
| # | Talent | Effet exact (texte du jeu) |
|---|---|---|
| 1-1 | BANNER CONSULTANTS Banner Consultants Incorporated has agreed to share some of their knowledge with you. They know an awful lot about the Gamma Particle. Their CEO is said to be from Earth and a true Gamma Pioneer! | This talent increases the output of the Gamma particle by 0.5% per talent level, for every Player Level you've acquired. |
| 1-2 | QUANTUM CONNECTIONS A bizarre connection on the quantum level has been discovered; Alpha Particle Velocity seems to interact with other particles in some small, unseen way. | This talent increases the outputs of Beta, Ceti & Delta particles by 0.4% per talent level, for every level in Alpha Velocity. |
| 2-1 | THINKIN' WITH GAMMA Through your collaborative work with the Banner Consultants, a whole new world has opened up to you. For the first time in your life, you are now TRULY "Thinkin' With Gamma". | This talent increases the output of the Gamma particle by 1% per talent level, for every level in Gamma Volatility |
| 2-2 | QUANTUM CONNECTIONS MK.2 Another peculiar connection on the quantum level has been discovered; Beta Particle Sphere Size seems to interact with the more exotic particles we've acquired. | This talent increases the outputs of Epsilon, Fenix & Gamma particles by 0.2% per talent level, for every level in Beta Sphere Size. |
| 2-3 | SINGULARITY SYCOPHANT It seems every step forward reveals some new, hidden truth about everything. Every Singularity Event brings about new information, and new information means more avenues for growth. | This talent increases the outputs of all particles by 1% per talent level, for every regular Perk owned. (Infinity Perks do not count) |
| 3-1 | BEST BETA BUDS You and Doctor Beta are, without a doubt, hitting it off. What a fantastic duo of progress! With the two biggest brains in the universe put together, you'll be able to squeeze out the rest of that sweet Beta Goo with ease! | This talent increases the output of the Beta Particle by 5% per talent level, for every Player Level you've acquired. |
| 3-2 | QUANTUM CONNECTIONS MK.3 Yet another peculiar connection on the quantum level has been discovered; Fenix Horizon seems to interact with the Helion & Ixion Particles with positive results! | This talent increases the outputs of Helion & Ixion particles by 0.2% per talent level, for every level in Fenix Horizon. |
| 3-3 | SINGULARITY PERFECTIONIST You've managed to discover yet another way towards continous growth. The knowledge extruded from the Singularity Events can be utilized to moderately increase our outputs, across the board. | This talent increases the outputs of All Particles by 5% per talent level, for every perk currently owned in the White Singularity Path. |
| 4-1 | PARTICLE MASTERY You've reached new heights. No one can do what you can do, and there's good reason to be proud of that. With the last couple breakthroughts, you are now able to fully harness the power of the particles. | This talent increases the output of All Particles by 5% for every Player Level you've acquired. |
| 5-1 | ASHES OF THE FENIX The Ashes of the Fenix are said to be life-giving. Maybe that's the secret behind the fenix being able to rise? Maybe one day we'll know the truth. For now, Alpha & Beta gets a boost, and that's enough for me, boss! | This talent increases the output of the Alpha, Beta & Fenix Particles by 10% per level in this talent, for each Orange Perk owned. |
| 5-2 | THE STRANGE CONNECTION Not everything has to make sense. Maybe that's one of the things that are keeping us back. We can utilize that which we do not yet understand. We don't need to know the calculations if we can see the result. This is one of those times. | This talent increases the output of the Ceti, Gamma & Helion Particles by 30% per level in this talent, for each Yellow Perk owned. |
| 5-3 | PLANET OF THE FUTURE "Planet Terra will become the center of the Universe. There's no doubting it. I only wish to be here to see it, however long it may take." - Emperor Epsilon of Yondulan | This talent increases the output of the Delta, Epsilon & Ixion Particles by 30% per level in this talent, for each Purple Perk owned. |
| 6-1 | SPAWN RATE COMPOUNDER It's all slowly coming together. But isn't that how it all works anyway? You zoom in and everything seems so disconnected, but once you zoom out, you realize it's all part of the same cosmic tapestry. | All Particles Output is increased by x1.000178 (+0.000178x per level) for each Spawn Rate level across all particles (Compounding). |
| 6-2 | LIFE TIME COMPOUNDER Our incredible progress in particle Life Time studies is paying off. Literally. Time is money after all. | Energy Sell Price is increased by x1.00048 (+0.00048x per level) for each Life Time level accross all particles (Compounding). |
| 6-3 | ATTRACTION COMPOUNDER The incredible force of gravity we're able to study through our particles is about to give off more Data than we could possibly imagine. | Data Cubes Gained is increased by x1.0007 (+0.0007x per level) for each Attraction level accross all particles (Compounding). |
PP 1-2 « QUANTUM CONNECTIONS » : fondation = ton niveau d'Alpha Velocity ; effet exact : +0,4 % de production Beta, Ceti & Delta par niveau de talent, pour chaque niveau d'Alpha Velocity. 5 niveaux, 1 LP par niveau (les LP se gagnent en montant de niveau).
Arbre IC — 15 talents
Position, nom et lore du jeu, fondation, effet exact, niveaux et coût LP.
| # | Talent | Effet exact (texte du jeu) |
|---|---|---|
| 1-1 | EGETUARIAN REGULAR Your knowledge of the Egetuarian Empire is proving to be a great benefit. Knowing locations for more trading outposts allows us to maximize our acquisition of Artifacts to fuel our AP & DC Trading. | Increases Artifacts acquired amount by 0.2% per Player Level, for every level in this Talent. |
| 1-2 | QUALITY AND QUANTITY Most people say Quality over Quantity. I say: Why not both?
The more Scientist Hiring Rounds we do at our Beta Laboratory, the better bonuses we'll get out of both our Equipment and Morale! | Increases Equipment and Morale bonuses by 0.02% per level in this Talent, for each Scientist Hiring Round done in the Beta Laboratory. |
| 2-1 | SOLUTIONIZATION It's a universal truth, that whatever you observe, there's a way to make that which you observe, better. You just need to find the correct actions to take. | Increases future Solutions acquired by 1% per Player Level, for every level in this Talent. |
| 2-2 | REFLECTION IS PERFECTION Our brilliant minds of Planet Terra have found yet another way to improve the G-Corp Conversion Technology on Planet Gama-Six, as well as a way to multiply the output of our Gamma Particle! | Increases G-Points and Gamma Cores gained by 0.0000000006% (6e-10%) per Solution you've acquired, for every level in this Talent. (Starts out very slow, but will grow incredibly big with time). |
| 2-3 | QUALITY AND QUANTITY 2 Most people say Quality over Quantity. I say: Why not both?
The more Construction Rounds we do at our Archive Initiative, the better bonuses we'll get out of both our Trinkets and Outposts! | Increases Trinkets and Outposts bonuses by 0.03% per level in this Talent, for each Archbot Construction Round done in the Archive Initiative. |
| 3-1 | THE MISSING LINK Whilst not being the ACTUAL missing link, we were missing an important connection in our efforts on Planet Wasta. With our new knowledge, the more Outposts we construct, the higher our Energy Price becomes! | Increases Energy Price by 0.2% per level in this Talent, for each Outpost constructed in the Archive Initiative. |
| 3-2 | QUALITY AND QUANTITY 4 Don't ask where the extra staff comes from.
I swear they are not cloned.
I swear... | Increases the base Hire Amount for Scientists, Arch-Bots and Rebirthlogists by 1 per Blue/ Yellow/ Orange Perk owned, for every level in this Talent. (base is applied BEFORE %multipliers) |
| 3-3 | QUALITY AND QUANTITY 3 Most people say Quality over Quantity. I say: Why not both?
The more Hiring Rounds we do at our Fenix Institute, the better bonuses we'll get out of both our DNA Infusions & Foundations! | Increases DNA Infusion and Foundations bonuses by 0.04% per level in this Talent, for each Rebirthologist Hiring Round done in the Fenix Institute. |
| 4-1 | EGETUARIAN SECRETS The 3-eyed people of Son-Egetuar are without a doubt a mysterious species. Very secretive and incredibly talented in everything they do. We've traded our way to some of their secrets, and boy, are they worth it. | Increases Morale, Outposts, and Foundations bonuses by 25% for every Lime Perk acquired. |
| 5-1 | The more experienced we become with our collaborative efforts on Planet Ga-Ma Six, the more we can help optimize the Converter Technology. LEVEL UP x1 | Increases G-Points per Conversions output of G-Corp by 0.1% per Player Level, for every level in this Talent. |
| 5-2 | TIPS FROM THE BOTS We've acquired a smart-watch from the Singularity Bots. They're sending us tips on how to improve our Corvus & Tiberius efforts. Why wonder if they're just kind, or if they have another agenda. | Decreases the cost of Corvus Extractions & Tiberius Emblems by /100, and increases Tiberius Emblems gained by 0.15%, per talent level, for every regular Perk owned. (Infinity Perks do not count) |
| 5-3 | IMPROVED COMMUNICATION Improving our communication from division to division, from planet to planet, is sure to have positive effects the effectivity of our bigger projects around the galaxy. | Increases Beta Laboratory, Archive Initiative, and Fenix Institutes total output by 0.1% per Player Level, for each level in this Talent. |
| 6-1 | SCIENTIST COMPOUNDER There's power in numbers, and the nerds know it! The sheer amount of accumulated brainpower helps every particle reach its pinnacle. | All Particles Output is increased by x1.00076(+0.00076x per level) for each Scientist Hiring Round in the Beta Lab (Compounding). |
| 6-2 | ARCH-BOT COMPOUNDER You can never go wrong with an army of robots. | Energy Sell Price is increased by x1.00032 (+0.00032x per level) for each Arch-Bot Const. Round in the Archive Menu (Compounding). |
| 6-3 | REBIRTHOLOGIST COMPOUNDER There's Data in the unknown depths of... whatever they do on Cetirion. Regardless, we can't complain! Data is data, and we need as much as we can get our hands on. | Data Cubes Gained is increased by x1.00061 (+0.00061x per level) for each Rebirthologist Hiring Round in the Fenix Institute (Compounding). |
Arbre ME — 18 talents
Position, nom et lore du jeu, fondation, effet exact, niveaux et coût LP.
| # | Talent | Effet exact (texte du jeu) |
|---|---|---|
| 1-1 | MATTER FABRICATOR Harnessing the very fabric of the cosmos, the Matter Fabricator turns the impossible into reality on a whim. | Ceti, Fenix, and Gamma Particle costs reduced by 2300 per Player Level, per level (compounding) |
| 1-2 | WISE COST CUTTER In the vast expanse of the galaxy, only the prudent thrive. The Wise Cost Cutter ensures every credit counts. | Alpha, Delta, and Ixion Particle costs reduced by 1 per Player Level, per level (compounding) |
| 1-3 | DRONE CONSTRUCTORS In the thriving workshops of Shiva-Ten, the Drone Constructor births autonomous wonders, ready to serve. | Beta, Epsilon, and Helion Particle costs reduced by 1500 per Player Level, per level (compounding) |
| 2-1 | INTERGALACTIC CAPITALIST From the golden avenues of Alpha-Prime to the bustling excavations of Wasta, this knowledge turns every transaction into a symphony of profit. | Corvus Alpha-Prime & Wasta Project costs reduced by 7500 for every Red, Yellow, and Orange Perk owned, per level (compounding) |
| 2-2 | EXTENSIVE ENDEAVORS On Gama-Six we dream, on Son-Egetuar we achieve. This knowledge elevates every enterprise, making every project monumental. | Corvus Gama-Six & Son-Egetuar Project costs reduced by 7500 for every Green, Lime, and Teal Perk owned, per level (compounding) |
| 2-3 | PANOPTIC POWER PROJECTS Harnessing the pulse of Shiva-Ten and merging it with Terra's boundless solutions, this project lights up galaxies in one go. | Corvus Shiva-Ten & Terra Project costs reduced by 7500 for every Blue, Purple, and Burgundy Perk owned, per level (compounding) |
| 3-1 | PRECISE OBSERVATIONS With an eagle's eye, we scrutinize Egetuarium Trades on Son-Egetuar, ensuring not a single detail evades our watchful gaze. | Egetuarium Trades cost growth reduced by 0.01% per Beta and Epsilon Attraction Level, per level (compounding) |
| 3-2 | CORVUS TRACKER TECH Harnessing Corvus Extractions' prowess and powered by advanced Beacons, this tech promises accuracy beyond the stars. | Corvus Extraction and Beacon costs reduced by 125 per Fenix and Gamma Spawn Rate Level, per level (compounding) |
| 3-3 | COGNITIVE COLLECTOR From the far reaches of Tiberius, this talent pools knowledge and insight, allowing for cheaper milestone acquisition. | Tiberius Emblem Milestone costs reduced by 0.03% per Alpha and Ixion Lifetime Level, per level (compounding) |
| 4-1 | MENTAL HOARDER On Planet Beerus, where knowledge is currency, the Mental Hoarder ensures our research endeavors are both enlightening and economical. | Data Cube Milestone & Research costs reduced by 2 for every 10 total Companion levels, per level (compounding) |
| 4-2 | FOCUSED GAMMA LENSING Refining the mysteries of gamma radiation, this lensing technique offers unparalleled precision, making Gpoint Multipliers more attainable than ever. | G-Point Conversion Multiplier cost reduced by 0.25 for every Crystal One-Timer purchased, per level (compounding) |
| 4-3 | EFFICIENCY OPTIMIZER Each Task completed feeds into the Efficiency Optimizer, transforming fanciful dreams into into achievable reality. | Data Cube Milestone & Research costs reduced by 2 for every 10 Base Tasks done, per level (compounding) |
| 5-1 | QUANTUM CATALYST A Delving into the depths of quantum realms, this catalyst amplifies and uncovers latent potentials in other ME Talents. | With Talent ME6-1, increases the maximum level of all ME Talents by 1 |
| 5-2 | EMBLEM EFFICIENCY EXPERT Each Achievement Point attained adds another layer of efficiency, ensuring Emblems come to us at a fraction of their original cost. | Tiberius Emblem costs reduced by 750,000 per Achievement Point, per level (compounding) |
| 5-3 | SOLUTIONS PERFECTIONIST In the City of Tomorrow, this talent ensures solutions are not only visionary but also economically sound, perfecting the path forward. | CoT Solutions costs reduced by 50,000 per 100 G-Point Conversions done during the current Simulation, per level (compounding) |
| 6-1 | QUANTUM CATALYST B Harnessing the elusive powers of quantum mechanics, Catalyst B elevates and accentuates the performance of all nearby upgrades, pushing them to new frontiers. | With Talent ME5-1, increases the maximum level of all ME Talents by 1 |
| 6-2 | DATA CUBE EXTENDER Every Corvus Project level channeled into the Datacube Extender expands our horizons, reaping a greater bounty of Datacubes. | Increases DC Gained by 0.3% for each Corvus Project level funded, per level (compounding) |
| 6-3 | INFINITE MULTIPLICITY The vast expanse of infinity becomes more attainable. Every "Infinity Expansion Upgrade" now resonates with the beauty of cost efficiency. | A portion of Infinity Multiplier cost reduction bonuses (Bonus^(level/4)) applies to the corresponding Expansion Series upgrades (Beta -> Lab, Ceti -> Archive, etc). |
Les valeurs cumulées affichées en jeu dépendent de tes niveaux de fondation ; seules les mécaniques par niveau (texte exact du jeu) sont publiées ici.