Guide · Mid-game
Bottom of the tree before the top
The forge keeps climbing in the background, but the real mid-game lever is the tech tree. And its buy order is not a matter of taste: it is arithmetic.
The rule that decides everything
A node's cost does not depend on its effect, only on its tier. A tier-0 node costs 328 potions for its 5 levels; the same node at tier 4 costs 26,326 — 80 times more, for an effect of the same order.
| Tier | Cost (5 levels) | Research time | × tier 0 |
|---|---|---|---|
| 0 | 328 | 0.1 d | ×1.0 |
| 1 | 1,766 | 2.6 d | ×5.4 |
| 2 | 5,968 | 6.6 d | ×18.2 |
| 3 | 12,534 | 10.6 d | ×38.2 |
| 4 | 26,326 | 17.0 d | ×80.3 |
The 47 tier-0 nodes across the three trees cost, all together, 15,416 potions — that is less than a single tier-4 node (26,326). So the rule is absolute: finish tier 0 across all three trees, then tier 1, and so on. Never buy a high-tier node while a low-tier one is unbought, however much you like its effect.
The three trees
| Tree | Nodes | Full cost | Research |
|---|---|---|---|
| | 50 | 469,220 | 369.3 d |
| | 100 | 938,440 | 738.5 d |
| | 85 | 797,674 | 627.7 d |
Potions come from Zombie Rush — it is the only dungeon that pays them. With 2 keys a day, every key spent elsewhere is a day of research lost. From mid-game on, Zombie Rush becomes your default dungeon.
Sub-stats change the game
Until now an item was just a damage/health pair. From age 3 it also rolls 1 sub-stat out of 13 possible ones (crit, life-steal, attack speed…), each within its range. Re-forging for a good roll starts to make sense — not before.
| Age | Sub-stats rolled |
|---|---|
| 0 | 0 |
| 1 | 0 |
| 2 | 0 |
| 3 | 1 |
| 4 | 1 |
| 5 | 1 |
| 6 | 1 |
| 7 | 2 |
| 8 | 2 |
| 9 | 2 |
Skills: three slots, not four
You only equip 3 skills out of 18. A skill is not worth its raw value but its value × its uptime: most run 56 % of the time (10 s active / 8 s cooldown). Summon tickets come from Ghost Town: that is where your skills' rarity is decided, and rarity is what sets their order of magnitude.
Forge at max tiers (level 20) and tier 0 done → End-game guide