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Sorts

Les 28 sorts jouables, répartis en 4 écoles élémentaires (7 chacune). Chaque sorcier s'incante automatiquement ; le temps de recharge, la portée et le nombre de projectiles sont les valeurs exactes du jeu.

28
Sorts
4
Éléments
7
par élément

Comment lire une ligne : « Courant Enflammé — recharge 0,15 s, portée 4,5, 1 projectile » se lance très vite mais sur une seule cible ; un temps de recharge bas = plus de salves par seconde.

Feu 7

Sort Recharge Portée Proj. Ère
Fire Storm
Fire Storm
Create a storm of [x] Fireballs that explode upon impact.
1.5s 5 8 1
Fire Stream
Fire Stream
Shoot a barrage of Fire that pierces through Enemies.
0.15s 4.5 1 2
Fiery Deluge
Fiery Deluge
Create a stream of Fire that hunts Enemies, dealing Damage every [x]. The stream deals [y] Damage when it first impacts the ground, and continually pulls mobs towards it.
2s 4 1 1
Fiery Beams
Fiery Beams
Shoot a trio of Fiery Beams in the direction of nearby Enemies that hit and slightly push anything in their path. The Beams persist for a short while before dissipating.
1.25s 3.5 3 2
Flarefish
Flarefish
Summon a magical flarefish that detonates upon impact.
0.5s 5 1 1
Fire Golem
Fire Golem
A flaming construct that wields the power of flames. It flings Fiery Bolts that can Ricochet, potentially hitting multiple Enemies. Every [x] (on average) it executes a Special Attack, flinging [y] Bolts at once.
0.25s 999 1 3
Eruption
Eruption
Cause a series of volcanic eruptions at the nearest enemy.
1.75s 3.4 27 3

Glace 7

Sort Recharge Portée Proj. Ère
Exploding Comet
Exploding Comet
Shoot a large Frozen Comet. Upon impact with an Enemy, there is a short delay, and then it explodes into [x] Snowballs that pierce Enemies.
1.5s 6 6 2
Falling Skies
Falling Skies
Create a falling Ice Ball to crash down upon your foes, Damaging all Enemies in the area of the impact.
0.5s 3.75 1 1
Shard Bolter
Shard Bolter
Unleash a trio of short-lived Ice Bolts at the nearest Enemy.
0.2s 4.3 3 1
Winter's Coil
Winter's Coil
Create a series of a glacial Spikes out of the ground in a spiraling pattern around the Wizard. They deal Damage when they appear and also when they burst.
1.5s 4.2 12 1
Ice Beam
Ice Beam
Shoot a nearby Enemy with a Beam of Ice, which bounces from foe to foe. Maximum of [x] bounces.
1s 3.4 4 2
Ice Golem
Ice Golem
A hulking construct that commands the power of Ice. It launches massive Chunks of Ice that explode on impact, damaging all Enemies nearby. After hitting [x] Enemies, it executes a Special Attack, launches [y] mini Ice Chunks that each deal [z] Damage.
1s 999 1 3
Cryo Prison
Cryo Prison
Create an icy Prison which encases an Enemy. Every [x] the Prison gains [y] Damage and Decelerates the Spell to the Left in the Spellbook by [z]. After [s] or when the Enemy dies, the Prison explodes, dealing Damage to all Enemies in the area.
1s 2.5 3 3

Foudre 7

Sort Recharge Portée Proj. Ère
Static Arc
Static Arc
Shoot an electric arc that Ricochets in a random direction upon impact.
0.35s 5 1 1
Voltaic Swords
Voltaic Swords
Create 4 Voltaic Swords that slash foes.
1.25s 5 4 1
Ionic Charger
Ionic Charger
Create Lightning Charges that crisscross around the Wizard.
0.42s 15 1 1
Jolting Sprites
Jolting Sprites
Summon a trio of electric sprites which jaunt towards nearby Enemies. They cling to Enemies upon impact, dealing Damage after [x], before continuing on.
0.6s 4.5 3 2
Lightning Orb
Lightning Orb
Create a Slow moving Orb of Electricity that zaps nearby Enemies every [x]. The Orb is always cast towards the center of the Battlefield.
3s 8 1 2
Lightning Golem
Lightning Golem
A charged construct that harnesses the power of lightning. It sends a trio of Lightning Bolts at a nearby Enemy. Every [x] (on average) it executes a Special Attack, sending out [y] Bolts, each aimed at a random Enemy.
0.4s 999 3 3
Voltaic Viper
Voltaic Viper
Summon a snaking blast of electricity at a nearby foe that damages all Enemies caught in its path.
0.8s 3.6 10 3

Poison 7

Sort Recharge Portée Proj. Ère
Toxic Spray
Toxic Spray
Shoot a burst of [x] Toxic Droplet clusters in an arc.
1.5s 4 9 1
Toxic Bolt
Toxic Bolt
Shoot a single Toxic Bolt which splinters into 2 Bolts upon hitting an Enemy. Each time it splinters, [x] Damage. Can splinter [y] times.
0.75s 4 1 1
Toxic Cloud
Toxic Cloud
Create a Toxic Cloud, which continually damages Enemies underneath it.
2s 6 1 1
Toxic Spores
Toxic Spores
Create a Spore Puddle on the ground near the Wizard. When an Enemy gets close, it will release 6 Spore Clouds every 0.5 s. The Spore Clouds damage all Enemies that they come into contact with.
1.5s 10 6 2
Ring of Death
Ring of Death
Create 6 Poison laced Scythes that travel in a ring around the Wizard, Damaging all Enemies in their path.
3s 10 6 2
Poison Golem
Poison Golem
A fuming construct that communes with the power of Poison. It release spiraling Poison Orbs that pierce and Damage all Enemies in their path (Damage is reduced by [x] after each hit). After [y] Enemies die by any means, it does a Special Attack, releasing [z] Orbs at once.
0.5s 999 1 3
Fuming Sprites
Fuming Sprites
Summon a trio of toxic Sprites. They hover about for a moment, before dashing and stomping towards Enemies.
0.6s 4.5 3 3

Données jeu 7.6.1. Noms verbatim du jeu ; valeurs extraites du code (SpellDB).

Annonce
Emplacement 300×250
Slot « soft » — faible densité, hors du flux de lecture
FeuGlaceFoudrePoison