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Upgrades

The game's 46 global upgrades, in the order the code builds them. Each row gives the starting price, the starting value, and how much the cost grows per level. Example: "Max Offline Time" starts at 5 and rises by +5 per level.

46
Upgrades
Name Start price Start value Cost growth
Max Offline Time
Increase your max offline time by % hour
5 6 5
Max Deck Presets
Number of deck presets you can save
30 2 10
All Dice Multi
Multiplies all Points rolled by all your dice
20 1 5
Prestige Multi
Multiplies all prestige gains
40 1 10
Card Progression Multi
Multiplies all card progression gains
80 1 20
All Dice Multi
Multiplies all Points rolled by all your dice
100 1 1.10
Chooseable Cards
The amount of cards you can choose from when drawing a card
1.00K 2 25
Additional Gildings
Increases amount of gildings after prestige
10.00K 0 100
Card Progression Multi
Multiplies all card progression gains
100K 1 10
Auto Draw Gain Rate
The amount of auto draws you gain per second
1.00M 0.02 2
Auto Upgrade Amount
The maximum amount of levels upgraded with auto upgrade
10.00M 10 1.10
Multi Spin Efficiency
Increases the efficiency of multi spins (spins^x)
100M 0 10
Auto Draws Starter
Start a run with at least this many auto draws
1.00B 0 1.10
Enchantment Storage
Number of enchantments you can store
100 2 3
Additional Dice Rows
Increases your dice rows
300 0 2
Instant Completions
Start a run with %firstOrCurrent% decks instantly completed
400 0 3
Prestige Multi
Increases your prestige multi
500 1 4
Banishment
Remove all occurences of a curse from your deck, %firstOrCurrent% times per hour\n(Click on a curse in your deck to banish it.)
666 0 2
Min Cards
Decreases the number of cards you need to have in your deck
1.00K 52 100
Ore Gain
Increases your base ore gain
2.00K 0 5
First Dice Multi
Multiplies all Points rolled by your 1st dice
10 0 1.08
Second Dice Multi
Multiplies all Points rolled by your 2nd dice
100 0 1.08
Third Dice Multi
Multiplies all Points rolled by your 3rd dice
1.00K 0 1.08
Fourth Dice Multi
Multiplies all Points rolled by your 4th dice
10.00K 0 1.08
Fifth Dice Multi
Multiplies all Points rolled by your 5th dice
100K 0 1.08
Sixth Dice Multi
Multiplies all Points rolled by your 6th dice
2.00M 0 1.08
Seventh Dice Multi
Multiplies all Points rolled by your 7th dice
20.00M 0 1.08
Eighth Dice Multi
Multiplies all Points rolled by your 8th dice
200M 0 1.08
Ninth Dice Multi
Multiplies all Points rolled by your 9th dice
2.00B 0 1.08
Tenth Dice Multi
Multiplies all Points rolled by your 10th dice
20.00B 0 1.08
Eleventh Dice Multi
Multiplies all Points rolled by your 11th dice
400B 0 1.08
Twelfth Dice Multi
Multiplies all Points rolled by your 12th dice
4.00T 0 1.08
Thirteenth Dice Multi
Multiplies all Points rolled by your 13th dice
40.00T 0 1.08
Fourteenth Dice Multi
Multiplies all Points rolled by your 14th dice
400T 0 1.08
Fifteenth Dice Multi
Multiplies all Points rolled by your 15th dice
4.00q 0 1.08
Sixteenth Dice Multi
Multiplies all Points rolled by your 16th dice
80.00q 0 1.08
Seventeenth Dice Multi
Multiplies all Points rolled by your 17th dice
800q 0 1.08
Eighteenth Dice Multi
Multiplies all Points rolled by your 18th dice
8.00Q 0 1.08
Nineteenth Dice Multi
Multiplies all Points rolled by your 19th dice
800Q 0 1.08
Twentieth Dice Multi
Multiplies all Points rolled by your 20th dice
8.00s 0 1.08
Twenty-First Dice Multi
Multiplies all Points rolled by your 21th dice
160s 0 1.08
Twenty second Dice Multi
Multiplies all Points rolled by your 22th dice
1.60S 0 1.08
Twenty third Dice Multi
Multiplies all Points rolled by your 23th dice
16.00S 0 1.08
Twenty fourth Dice Multi
Multiplies all Points rolled by your 24th dice
160S 0 1.08
Twenty fifth Dice Multi
Multiplies all Points rolled by your 25th dice
1.60O 0 1.08
Multi Spins
The percentage of spins used for multi spins (with less efficiency than single spins)
5 1 2
Annonce
Emplacement 300×250
Slot « soft » — faible densité, hors du flux de lecture
Upgrades