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Guide · End-game

The Beyond, Darwinium & Reality Engine

The last generators of the tree reach astronomical costs (the final one, Angiosperms, hits 3.7·10^400 Entropy). By then, progress no longer comes from the main tree but from the game's deep systems.

Beyond generators

From 10^100 costs and beyond, buying the next generator can take hours of passive output. The real end-game engine is prestige and permanent multipliers: they apply to your whole output at once, where one more generator only adds a single step.

The three deep layers

  • The Beyond — the space module: you produce Science to unlock planets, stars and constellations, each boosting your global output.
  • Darwinium — the premium currency: reserved for boosts and permanent upgrades that survive prestiges.
  • Reality Engine — the end-game system (Logit currency): advanced modules that reshape your output curve.

▸ Prioritise what multiplies over what adds: one global multiplier is worth a thousand extra generators in the late game.

The 8 end-game generators

The deepest of the main tree. Several have no dedicated in-game icon — recent content added without its own art.

GeneratorBase costOutput/s
🧬Amphibian
1·10100 1.53·1042
MolluskMollusk
1·10124 8·1045
🧬Insects
6.29·10144 1.94·1049
🧬Crustacean
1·10176 4·1057
🧬Arachnids
3.82·10180 9.53·1050
🧬Cyanobacteria
3.7·10290 3.7·10288
🧬Gymnosperm
3.7·10340 3.7·10337
🧬Angiosperms
3.7·10400 2.44·10395

Artwork extracted from the game (Computer Lunch), shown for reference.

Annonce
Emplacement 300×250
Slot « soft » — faible densité, hors du flux de lecture
Beyond generatorsThe three deep layersEnd-game generators