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Guide · Mid-game

The Human wall & Ideas

Past the first vertebrates, the cost curve takes off. This is where plain generator-buying stops being enough: research (Ideas) and the Mesozoic Valley become your growth levers.

The Human wall

Human costs 1·10^14 Entropy — several orders of magnitude above the Mammal. Reaching this step needs stacked output multipliers, not just waiting. Unlock it: it is the gateway to advanced research and the Singularity.

Ideas & second wind

Ideas are earned by tapping the brain and unlock the tree's research nodes: those are what multiply your generators' Entropy output. Meanwhile the Mesozoic Valley (Dinosaurs currency) opens a second economy that boosts the main one. Alternate: when Entropy stalls, push research or the dinos.

▸ Never let Ideas sit: an unbought research node is lost output every second.

Mid generators

The heart of the phase: from the Tetrapod to the birds and reptiles. Note how cost growth climbs from ×1.15 to ×1.25 — each step is harder than the last.

GeneratorBase costCost growth
TetrapodTetrapod
1.65·108 ×1.15
MammalMammal
1·109 ×1.15
GliresGlires
2.5·1011 ×1.18
ApeApe
1·1012 ×1.17
HumanHuman
1·1014 ×1.2
TurtleTurtle
1.7·1017 ×1.21
UngulatesUngulates
4.42·1019 ×1.21
CrocodiliaCrocodilia
2.7·1021 ×1.22
MarsupialsMarsupials
1.5·1031 ×1.25
LizardLizard
7.25·1038 ×1.24

Artwork extracted from the game (Computer Lunch), shown for reference.

Annonce
Emplacement 300×250
Slot « soft » — faible densité, hors du flux de lecture
The Human wallIdeas & second windMid generators